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Jul
27
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Posted by AlexTG
July 27, 2007 | 5 Comments
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Today we are finally releasing our web-based visual logic game Aha!. We have spent several weeks to make it run smoothly on your iPhones and succeeded in this mission.
What is Aha! game? “The Aha! game is easy to play but challenging game that features two different skins with attractive animations, adjustable difficulty levels and a […]
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Jul
11
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Posted by AlexTG
July 11, 2007 | 1 Comment
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Today we have completed our Aha! game for iPhone and made it available to public as a pre-release version. We call it pre-release because we properly tested it on the Mac and Win using the Safari browser, but have very limited testing on the iPhone since our own iPhone have not arrived yet.
Aha! is a […]
Many years ago our company developed several games for Mac OS 9. It was railroad simulator and two logical games Aha! and Alchemist. Last two games are very simple to play, attractive to look at and hard to become a master. And they were quite popular!
After Steve Jobs keynote at WWDC appears that iPhone will […]
Two weeks ago I introduced to you our new product Brainstorm Lite. By now beta test have been finished and changes have been made and the final version is here. Download Brainstorm Lite if you are already aware of it, or read the detailed description bellow and in my previous post.
Product description
Brainstorm Lite is very […]
Five minutes ago I’ve sent last letter with Brainstorm_lite.dmg file to people that kindly agreed to take part in our private beta event. This week our development team will work only based on their feedback and the next week the result will be released.
So, check your e-mail if sent/post a comment to my previous post […]
As a result of the last couple of weeks work a new freeware product is almost born. It is very restrictive brainstorming application that forces you to follow some core brainstorming rules.
I used many Mind Mapping and brainstorming applications and all of them have one big disadvantage: they give too much freedom during brainstorming session. […]
Till today I thought ConceptDraw Lab developers made just two widgets: iCalGTD and “Call in Time” widgets. But this morning I came accross a folder titled “Google book widget” in our CVS system that contains a simple widget for search in Google Book Search. Our developers created it when exploring widget building fundamentals and forgot […]
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Feb
23
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Posted by AlexTG
February 23, 2007 | 17 Comments
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It’s time to reveal next ConceptDraw Lab product.
“Call In Time” is a dashboard widget that detects place you are calling to and, what is more important, local time. Why do you need this thing? You know the answer if you had ever made a call to the other side of the world. What could be […]
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Feb
15
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Posted by AlexTG
February 15, 2007 | 44 Comments
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I proudly present to you first ConceptDraw Lab product!
It is Mac OS X dashboard widget that partially implements Getting Things Done methodology. It allows you instantly get all the stuff out of your head into selected Inbox in iCal and view your Next Actions without launching iCal.
When reading this post you spent more time, […]