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The vector stencils library "App icons" contains 24 icons of iOS 8 / iPhone 6 software applications.
Use it to design iOS 8 apps GUI prototypes and iPhone 6 software applications user interface sketches and mockups.
The icons example "App icons - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
Messages
Messages, Messages icon,
Calendar
Calendar, Calendar icon,
Photos
Photos, Photos icon,
Camera
Camera, Camera icon,
Weather
Weather, Weather icon,
Clock
Clock, Clock icon,
Maps
Maps, Maps icon,
Videos
Videos, Videos icon,
Notes
Notes, Notes icon,
Reminders
Reminders, Reminders icon,
Stocks
Stocks, Stocks icon,
Game Center
Game Center, Game Center icon,
Newsstand
Newsstand, Newsstand icon,
iTunes Store
iTunes Store, iTunes Store icon,
App Store
App Store, App Store icon,
iBooks
iBooks, iBooks icon,
Health
Health, Health icon,
Passbook
Passbook, Passbook icon,
Passbook (iOS 7)
Passbook (iOS 7), Passbook icon,
Settings
Settings, Settings icon,
Phone
Phone, Phone icon,
Mail
Mail, Mail icon,
Music
Music, Music icon,
Safari
Safari, Safari icon,
"The iPhone ... is a line of smartphones designed and marketed by Apple Inc. It runs Apple's iOS mobile operating system. ...
The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time. Starting with the iPhone 4, a primitive version of multitasking came into play. Users could double click the home button to select recently opened. However, the apps never ran in the background. Starting with iOS 7, though, apps can truly multitask, and each open application runs in the background when not in use, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer support YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - SMS application" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone GUI
iPhone GUI, status bar, screen, navigation bar, controls, modal view, message box, keyboard control, iPhone,

GUI Prototyping with ConceptDraw PRO

All about prototyping. GUI Prototyping with ConceptDraw. Download prototyping software.
"Smaller mobile devices such as PDAs and smartphones typically use the WIMP elements with different unifying metaphors, due to constraints in space and available input devices. Applications for which WIMP is not well suited may use newer interaction techniques, collectively named as post-WIMP user interfaces.
As of 2011, some touch-screen-based operating systems such as Apple's iOS (iPhone) and Android use the class of GUIs named post-WIMP. These support styles of interaction using more than one finger in contact with a display, which allows actions such as pinching and rotating, which are unsupported by one pointer and mouse." [Graphical user interface. Wikipedia]
"In computing post-WIMP comprises work on user interfaces, mostly graphical user interfaces, which attempt to go beyond the paradigm of windows, icons, menus and a pointing device, i.e. WIMP interfaces. ...
However WIMP interfaces are not optimal for working with complex tasks such as computer-aided design, working on large amounts of data simultaneously, or interactive games. WIMPs are usually pixel-hungry, so given limited screen real estate they can distract attention from the task at hand. Thus, custom interfaces can better encapsulate workspaces, actions, and objects for specific complex tasks. Applications for which WIMP is not well suited include those requiring continuous input signals, showing 3D models, or simply portraying an interaction for which there is no defined standard widget.
Interfaces based on these considerations, now called "post-WIMP", have made their way to the general public. Examples include the interface of the classic MP3 player iPod and a bank's automated teller machine screen." [Post-WIMP. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Activity indicator view" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone GUI
iPhone GUI, toolbar, status bar, activity indicator, status bar, simple list, navigation bar, controls, activity indicator,

fault tree analysis, fishbone diagram, cause and effect diagrams, fault tree analysis software, fault tree analysis example Fault Tree Analysis Diagrams

fault tree analysis, fishbone diagram, cause and effect diagrams, fault tree analysis software, fault tree analysis example
This solution extends ConceptDraw PRO v9.5 or later with templates, fault tree analysis example, samples and a library of vector design elements for drawing FTA diagrams (or negative analytical trees), cause and effect diagrams and fault tree diagrams.