How To Create a Workflow Diagram
A workflow diagram is less general notation than a process flow diagram. Workflow as a term can apply to organizational process which involves people, resources, documents, sort of data, for instance; whereas a process is general collection of steps occuring in any sort of activity. That is why process flow diagram can be used as workflow diagram to describe business process, data flow or department interactions. The fastest way to create a workflow diagram is using pre-designed workflow template. ConceptDraw PRO with the Workflow Diagrams solution delivers rich set of workflow diagram templates you may start from.Use Case Diagrams technology with ConceptDraw PRO
Use case diagrams are used at the development of software and systems for definition of functional system requirements or system of systems. Use case diagram presents the consecution of object’s actions (user’s or system’s) which are executed for reaching the definite result.Colored Baseball Field Diagram
ConceptDraw PRO software extended with the Baseball solution delivers libraries, templates and samples allowing baseball fans or specialists to draw baseball-related schemas in minutes. A complete set of predesigned fields and positions make drawing schemas as quickly as possible.ERD Symbols and Meanings
Entity Relationship Diagram (ERD) is a popular software engineering tool for database modeling and illustration the logical structure of databases, which uses one of two notations - Chen's or Crow’s Foot. Crow's foot notation is effective when used in software engineering, information engineering, structured systems analysis and design. Each of these notations applies its own set of ERD symbols. Crow's foot diagrams use boxes to represent entities and lines between these boxes to show relationships. Varied shapes at the ends of lines depict the cardinality of a given relationship. Chen's ERD notation is more detailed way to represent entities and relationships. ConceptDraw PRO application enhanced with all-inclusive Entity-Relationship Diagram (ERD) solution allows design professional ER diagrams with Chen's or Crow’s Foot notation on your choice. It contains the full set of ready-to-use standardized ERD symbols and meanings helpful for quickly drawing, collection of predesigned ERD samples, examples and templates. ConceptDraw Pro is a great alternative to Visio for Mac users as it offers more features and can easily handle the most demanding professional needs.How To use House Electrical Plan Software
How we can conduct the electricity at house correctly without a plan? It is impossible. The House electrical diagram depicts locations of switches, outlets, dimmers and lights, and lets understand how you will connect them. But design of House Electrical Plan looks a complex task at a glance, which requires a lot of tools and special experience. But now all is simple with all-inclusive floor plan software - ConceptDraw PRO. As a house electrical plan software, the ConceptDraw PRO contains libraries with a large range of professional lighting and electrical symbols, ready-to-use electrical plans samples and examples, and built-in templates for creating great-looking Home floor electrical plans. It is a fastest way to draw Electrical circuit diagrams, Electrical wiring and Circuit schematics, Digital circuits, Electrical equipment, House electrical plans, Satellite television, Cable television, Home cinema, Closed-circuit television when are used the tools of Electric and Telecom Plans Solution from ConceptDraw Solution Park. Files created in Visio for Mac app can be easily imported to ConceptDraw PRO. Also you may import stencils and even libraries. Try for free an alternative to Visio that Apple users recommend.Baseball Diagram – Baseball Field – Corner View – Template
ConceptDraw PRO extended with the Baseball solution provides access to libraries, templates and samples allows creating baseball diagrams and schemas. Fields objects are designed according to real fields dimensions. A set of fields samples includes dimensions. All plays and positions diagrams are available as ready-to-modify samples.Soccer (Football) Dimensions
The Soccer solution from the Sport area of ConceptDraw Solution Park is designed as a tool that helps produce soccer illustrations of any complexity in minutes. You can quick and easy design the professional looking plan of the soccer field with set up dimensions.Diagrams Mean Nothing
You are probably familiar with diagrams. But have you ever thought that they are useless? This article will explain you why.Timeline charts presents events and time periods on a chronological scale. They are used in project management to visualize project milestones and upper level phases, and show project progress.
"Within the framework of project management, a milestone is an event that receives special attention. It is often put at the end of a stage to mark the completion of a work package or phase. Milestones can be put before the end of a phase so that corrective actions can be taken, if problems arise, and the deliverable can be completed on time.
In addition to signaling the completion of a key deliverable, a milestone may also signify an important decision or the derivation of a critical piece of information, which outlines or affects the future of a project. In this sense, a milestone not only signifies distance traveled (key stages in a project) but also indicates direction of travel since key decisions made at milestones may alter the route through the project plan." [Milestone (project management). Wikipedia]
This timeline diagram example was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Timeline Diagrams solution from the Management area of ConceptDraw Solution Park.
"Within the framework of project management, a milestone is an event that receives special attention. It is often put at the end of a stage to mark the completion of a work package or phase. Milestones can be put before the end of a phase so that corrective actions can be taken, if problems arise, and the deliverable can be completed on time.
In addition to signaling the completion of a key deliverable, a milestone may also signify an important decision or the derivation of a critical piece of information, which outlines or affects the future of a project. In this sense, a milestone not only signifies distance traveled (key stages in a project) but also indicates direction of travel since key decisions made at milestones may alter the route through the project plan." [Milestone (project management). Wikipedia]
This timeline diagram example was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Timeline Diagrams solution from the Management area of ConceptDraw Solution Park.
"Markings.
Lines.
The centre line divides the ice in half crosswise. It is used to judge icing, meaning that if a team sends the puck across the centre line (red line), blue line and then across the goal line (that is to say, shoots or dumps the puck past the goal line from behind their own side of the centre line) it is said to be icing. ...
Faceoff spots and circles.
There are 9 faceoff spots on a hockey rink. Most faceoffs take place at these spots. There are two spots in each end zone, two at each end of the neutral zone, and one in the centre of the rink.
There are faceoff circles around the centre ice and end zone faceoff spots. There are hash marks painted on the ice near the end zone faceoff spots. The circles and hash marks show where players may legally position themselves during a faceoff or in game play. ...
Spot and circle dimensions.
Both the center faceoff spot and center faceoff circle are blue. The spot is a solid blue circle 12 inches (30 cm) in diameter. Within the spot is a center, a circle 30 feet (9.1 m) in diameter, painted with a blue line 2 inches (5.1 cm) in width.
All of the other faceoff spots have outlines 2 inches (5.1 cm) thick, forming a circle 2 feet (0.61 m) in diameter measured from the outsides of the outlines, and are filled in with red in all areas except for the 3 inches (7.6 cm) space from the tops and bottoms of the circles, measured from the insides of the outline. ...
Goal posts and nets.
At each end of the ice, there is a goal consisting of a metal goal frame and cloth net in which each team must place the puck to earn points. According to NHL and IIHF rules, the entire puck must cross the entire goal line in order to be counted as a goal. ...
Goal area.
The crease is a special area of the ice designed to allow the goaltender to perform without interference. In most leagues, goals are disallowed if an attacking player enters the goal crease with a stick, skate, or any body part before the puck. For the purposes of this rule, the crease extends vertically from the painted lines to the top of the goal frame. ...
Goaltender trapezoid.
During the 2004-05 American Hockey League (AHL) season, an experimental rule was implemented for the first seven weeks of the season, instituting a goaltender trap zone, more commonly called the trapezoid in reference to its shape. Under the rule, it is prohibited for the goaltender to handle the puck anywhere behind the goal line that is not within the trapezoidal area. If they do so they are assessed a minor penalty for delay of game. ...
Referee's crease.
The referee's crease is a semicircle ten feet in radius in front of the scorekeepers bench." [Ice hockey rink. Wikipedia]
The diagram template "Ice hockey rink view from long side" for the ConceptDraw PRO diagramming and vector drawing software is included in the Hockey solution from the Sport area of ConceptDraw Solution Park.
Lines.
The centre line divides the ice in half crosswise. It is used to judge icing, meaning that if a team sends the puck across the centre line (red line), blue line and then across the goal line (that is to say, shoots or dumps the puck past the goal line from behind their own side of the centre line) it is said to be icing. ...
Faceoff spots and circles.
There are 9 faceoff spots on a hockey rink. Most faceoffs take place at these spots. There are two spots in each end zone, two at each end of the neutral zone, and one in the centre of the rink.
There are faceoff circles around the centre ice and end zone faceoff spots. There are hash marks painted on the ice near the end zone faceoff spots. The circles and hash marks show where players may legally position themselves during a faceoff or in game play. ...
Spot and circle dimensions.
Both the center faceoff spot and center faceoff circle are blue. The spot is a solid blue circle 12 inches (30 cm) in diameter. Within the spot is a center, a circle 30 feet (9.1 m) in diameter, painted with a blue line 2 inches (5.1 cm) in width.
All of the other faceoff spots have outlines 2 inches (5.1 cm) thick, forming a circle 2 feet (0.61 m) in diameter measured from the outsides of the outlines, and are filled in with red in all areas except for the 3 inches (7.6 cm) space from the tops and bottoms of the circles, measured from the insides of the outline. ...
Goal posts and nets.
At each end of the ice, there is a goal consisting of a metal goal frame and cloth net in which each team must place the puck to earn points. According to NHL and IIHF rules, the entire puck must cross the entire goal line in order to be counted as a goal. ...
Goal area.
The crease is a special area of the ice designed to allow the goaltender to perform without interference. In most leagues, goals are disallowed if an attacking player enters the goal crease with a stick, skate, or any body part before the puck. For the purposes of this rule, the crease extends vertically from the painted lines to the top of the goal frame. ...
Goaltender trapezoid.
During the 2004-05 American Hockey League (AHL) season, an experimental rule was implemented for the first seven weeks of the season, instituting a goaltender trap zone, more commonly called the trapezoid in reference to its shape. Under the rule, it is prohibited for the goaltender to handle the puck anywhere behind the goal line that is not within the trapezoidal area. If they do so they are assessed a minor penalty for delay of game. ...
Referee's crease.
The referee's crease is a semicircle ten feet in radius in front of the scorekeepers bench." [Ice hockey rink. Wikipedia]
The diagram template "Ice hockey rink view from long side" for the ConceptDraw PRO diagramming and vector drawing software is included in the Hockey solution from the Sport area of ConceptDraw Solution Park.
Computer Network Diagrams
Computer Network Diagrams solution extends ConceptDraw PRO software with samples, templates and libraries of vector icons and objects of computer network devices and network components to help you create professional-looking Computer Network Diagrams, to plan simple home networks and complex computer network configurations for large buildings, to represent their schemes in a comprehensible graphical view, to document computer networks configurations, to depict the interactions between network's components, the used protocols and topologies, to represent physical and logical network structures, to compare visually different topologies and to depict their combinations, to represent in details the network structure with help of schemes, to study and analyze the network configurations, to communicate effectively to engineers, stakeholders and end-users, to track network working and troubleshoot, if necessary.
Soccer (Football) Field Templates
The Soccer solution for ConceptDraw PRO includes also a wide collection of templates and samples to help the soccer specialists and fans to draw any soccer-related diagrams and schemas as quickly as possible.Marketing - Design Elements
If you need to pull together a quick marketing drawing, you'll find elements, samples, templates and libraries with vector clip art for drawing the Marketing Illustrations. These symbols and signs you can use in your design for Strategic Marketing, Graphic Design, Inbound and Content Marketing, Social Media, Lead Generation, Email Marketing and Automation, CRM implementation and Integration and more. This symbols used for marketing presentation, project management report, project management tracking tools and other types of creative project management software.Cisco Routers. Cisco icons, shapes, stencils and symbols
Network infrastructure planning is a very important process in the network construction, and the share of time allocated to this within the scope of the entire project may reach 60-80%. A competent and thorough approach to planning contributes to the quick investment return, and also increases the reliability and flexibility of the final system, reducing the probability of additional costs related to the incorrect implementation. Any planning begins with an analysis of the business requirements to the final system. Basic network parameters, which should be assessed are the scalability, accessibility, cost, speed and safety. Speed and cost are often mistaken for the most important parameters, and the rest of the parameters aren't even remembered. This is not entirely correct. Initially, it is necessary to assess the business plans for the future, because sometimes it is more profitable to invest more money in the beginning. If the business is to develop, then, consequently, demands on"In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The 4–3–3 was a development of the 4–2–4, and was played by the Brazilian national team in the 1962 World Cup. The extra player in midfield allows a stronger defence, and the midfield could be staggered for different effects. The three midfielders normally play closely together to protect the defence, and move laterally across the field as a coordinated unit. The three forwards split across the field to spread the attack, and may be expected to mark the opposition full-backs as opposed to doubling back to assist their own full-backs, as do the wide midfielders in a 4–4–2. When used from the start of a game, this formation is widely regarded as encouraging expansive play, and should not be confused with the practice of modifying a 4–4–2 by bringing on an extra forward to replace a midfield player when behind in the latter stages of a game. This formation is suited for a short passing game and useful for ball retention.
A staggered 4–3–3 involving a defensive midfielder (usually numbered four or six) and two attacking midfielders (numbered eight and ten) was commonplace in Italy, Argentina, and Uruguay during the 1960s and 1970s. The Italian variety of 4–3–3 was simply a modification of WM, by converting one of the two wing-halves to a libero (sweeper), whereas the Argentine and Uruguayan formations were derived from 2–3–5 and retained the notional attacking centre-half. The national team which made this famous was the Dutch team of the 1974 and 1978 World Cups, even though the team won neither." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 4-3-3" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The 4–3–3 was a development of the 4–2–4, and was played by the Brazilian national team in the 1962 World Cup. The extra player in midfield allows a stronger defence, and the midfield could be staggered for different effects. The three midfielders normally play closely together to protect the defence, and move laterally across the field as a coordinated unit. The three forwards split across the field to spread the attack, and may be expected to mark the opposition full-backs as opposed to doubling back to assist their own full-backs, as do the wide midfielders in a 4–4–2. When used from the start of a game, this formation is widely regarded as encouraging expansive play, and should not be confused with the practice of modifying a 4–4–2 by bringing on an extra forward to replace a midfield player when behind in the latter stages of a game. This formation is suited for a short passing game and useful for ball retention.
A staggered 4–3–3 involving a defensive midfielder (usually numbered four or six) and two attacking midfielders (numbered eight and ten) was commonplace in Italy, Argentina, and Uruguay during the 1960s and 1970s. The Italian variety of 4–3–3 was simply a modification of WM, by converting one of the two wing-halves to a libero (sweeper), whereas the Argentine and Uruguayan formations were derived from 2–3–5 and retained the notional attacking centre-half. The national team which made this famous was the Dutch team of the 1974 and 1978 World Cups, even though the team won neither." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 4-3-3" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
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