The vector stencils library "Media" contains 42 digital media icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "Media" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "Media" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
The vector stencils library "TV, Photo and Video" contains 52 television, digital photo and video icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
The vector stencils library "Media" contains 42 digital media icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "Media" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "Media" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
The vector stencils library "Media" contains 42 digital media icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "Media" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "Media" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
The vector stencils library "TV, Photo and Video" contains 52 television, digital photo and video icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
This AV connector pinout diagram example was redesigned from the Wikipedia file: DVI Connector Types.svg.
[en.wikipedia.org/ wiki/ File:DVI_ Connector_ Types.svg]
"Digital Visual Interface (DVI) is a video display interface developed by the Digital Display Working Group (DDWG). The digital interface is used to connect a video source to a display device, such as a computer monitor. It was developed with the intention of creating an industry standard for the transfer of digital video content.
The interface is designed to transmit uncompressed digital video and can be configured to support multiple modes such as DVI-D (digital only), DVI-A (analog only), or DVI-I (digital and analog). Featuring support for analog connections, the DVI specification is compatible with the VGA interface. This compatibility, along with other advantages, led to its widespread acceptance over competing digital display standards Plug and Display (P&D) and Digital Flat Panel (DFP). Although DVI is predominantly associated with computers, it is sometimes used in other consumer electronics such as television sets, video game consoles and DVD players." [Digital Visual Interface. Wikipedia]
The example "DVI connector types" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio and Video Connectors solution from the Engineering area of ConceptDraw Solution Park.
[en.wikipedia.org/ wiki/ File:DVI_ Connector_ Types.svg]
"Digital Visual Interface (DVI) is a video display interface developed by the Digital Display Working Group (DDWG). The digital interface is used to connect a video source to a display device, such as a computer monitor. It was developed with the intention of creating an industry standard for the transfer of digital video content.
The interface is designed to transmit uncompressed digital video and can be configured to support multiple modes such as DVI-D (digital only), DVI-A (analog only), or DVI-I (digital and analog). Featuring support for analog connections, the DVI specification is compatible with the VGA interface. This compatibility, along with other advantages, led to its widespread acceptance over competing digital display standards Plug and Display (P&D) and Digital Flat Panel (DFP). Although DVI is predominantly associated with computers, it is sometimes used in other consumer electronics such as television sets, video game consoles and DVD players." [Digital Visual Interface. Wikipedia]
The example "DVI connector types" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio and Video Connectors solution from the Engineering area of ConceptDraw Solution Park.
This infographic sample shows digital video devices for video record, store and play.
"Digital video is a representation of moving visual images in the form of encoded digital data. ...
QuickTime, Apple Computer's architecture for time-based and streaming data formats appeared in June, 1991. Initial consumer-level content creation tools were crude, requiring an analog video source to be digitized to a computer-readable format. While low-quality at first, consumer digital video increased rapidly in quality, first with the introduction of playback standards such as MPEG-1 and MPEG-2 (adopted for use in television transmission and DVD media), and then the introduction of the DV tape format allowing recordings in the format to be transferred direct to digital video files (containing the same video data recorded on the transferred DV tape) on an editing computer and simplifying the editing process, allowing non-linear editing systems (NLE) to be deployed cheaply and widely on desktop computers with no external playback/ recording equipment needed, save for the computer simply requiring a FireWire port to interface to the DV-format camera or VCR. The widespread adoption of digital video has also drastically reduced the bandwidth needed for a high-definition video signal (with HDV and AVCHD, as well as several commercial variants such as DVCPRO-HD, all using less bandwidth than a standard definition analog signal) and tapeless camcorders based on flash memory and often a variant of MPEG-4." [Digital video. Wikipedia]
The infographic example "Digital video" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
"Digital video is a representation of moving visual images in the form of encoded digital data. ...
QuickTime, Apple Computer's architecture for time-based and streaming data formats appeared in June, 1991. Initial consumer-level content creation tools were crude, requiring an analog video source to be digitized to a computer-readable format. While low-quality at first, consumer digital video increased rapidly in quality, first with the introduction of playback standards such as MPEG-1 and MPEG-2 (adopted for use in television transmission and DVD media), and then the introduction of the DV tape format allowing recordings in the format to be transferred direct to digital video files (containing the same video data recorded on the transferred DV tape) on an editing computer and simplifying the editing process, allowing non-linear editing systems (NLE) to be deployed cheaply and widely on desktop computers with no external playback/ recording equipment needed, save for the computer simply requiring a FireWire port to interface to the DV-format camera or VCR. The widespread adoption of digital video has also drastically reduced the bandwidth needed for a high-definition video signal (with HDV and AVCHD, as well as several commercial variants such as DVCPRO-HD, all using less bandwidth than a standard definition analog signal) and tapeless camcorders based on flash memory and often a variant of MPEG-4." [Digital video. Wikipedia]
The infographic example "Digital video" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
The vector stencils library "Cisco telepresence" contains 8 symbols of videoconference and telepresence equipment for drawing Cisco computer network diagrams.
"Videoconferencing is the conduct of a videoconference (also known as a video conference or videoteleconference) by a set of telecommunication technologies which allow two or more locations to communicate by simultaneous two-way video and audio transmissions. It has also been called 'visual collaboration' and is a type of groupware. ...
The core technology used in a videoconferencing system is digital compression of audio and video streams in real time. The hardware or software that performs compression is called a codec (coder/ decoder). Compression rates of up to 1:500 can be achieved. The resulting digital stream of 1s and 0s is subdivided into labeled packets, which are then transmitted through a digital network of some kind (usually ISDN or IP). The use of audio modems in the transmission line allow for the use of POTS, or the Plain Old Telephone System, in some low-speed applications, such as videotelephony, because they convert the digital pulses to/ from analog waves in the audio spectrum range.
The other components required for a videoconferencing system include:
(1) Video input : video camera or webcam.
(2) Video output: computer monitor, television or projector.
(3) Audio input: microphones, CD/ DVD player, cassette player, or any other source of PreAmp audio outlet.
(4) Audio output: usually loudspeakers associated with the display device or telephone.
(5) Data transfer: analog or digital telephone network, LAN or Internet.
(6) Computer: a data processing unit that ties together the other components, does the compressing and decompressing, and initiates and maintains the data linkage via the network." [Videoconferencing. Wikipedia]
The symbols example "Cisco telepresence - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Cisco Network Diagrams solution from the Computer and Networks area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ computer-networks-cisco
"Videoconferencing is the conduct of a videoconference (also known as a video conference or videoteleconference) by a set of telecommunication technologies which allow two or more locations to communicate by simultaneous two-way video and audio transmissions. It has also been called 'visual collaboration' and is a type of groupware. ...
The core technology used in a videoconferencing system is digital compression of audio and video streams in real time. The hardware or software that performs compression is called a codec (coder/ decoder). Compression rates of up to 1:500 can be achieved. The resulting digital stream of 1s and 0s is subdivided into labeled packets, which are then transmitted through a digital network of some kind (usually ISDN or IP). The use of audio modems in the transmission line allow for the use of POTS, or the Plain Old Telephone System, in some low-speed applications, such as videotelephony, because they convert the digital pulses to/ from analog waves in the audio spectrum range.
The other components required for a videoconferencing system include:
(1) Video input : video camera or webcam.
(2) Video output: computer monitor, television or projector.
(3) Audio input: microphones, CD/ DVD player, cassette player, or any other source of PreAmp audio outlet.
(4) Audio output: usually loudspeakers associated with the display device or telephone.
(5) Data transfer: analog or digital telephone network, LAN or Internet.
(6) Computer: a data processing unit that ties together the other components, does the compressing and decompressing, and initiates and maintains the data linkage via the network." [Videoconferencing. Wikipedia]
The symbols example "Cisco telepresence - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Cisco Network Diagrams solution from the Computer and Networks area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ computer-networks-cisco
The vector stencils library "Media" contains 42 multimedia icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
"Multimedia is content that uses a combination of different content forms such as text, audio, images, animation, video and interactive content. ...
Multimedia can be recorded and played, displayed, dynamic, interacted with or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live performance. Multimedia devices are electronic media devices used to store and experience multimedia content." [Multimedia. Wikipedia]
The clipart example "Media" is included in the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
"Multimedia is content that uses a combination of different content forms such as text, audio, images, animation, video and interactive content. ...
Multimedia can be recorded and played, displayed, dynamic, interacted with or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live performance. Multimedia devices are electronic media devices used to store and experience multimedia content." [Multimedia. Wikipedia]
The clipart example "Media" is included in the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
This infographic sample was designed on the base of data from the Wikipedia article "Timeline of audio formats".
"An audio format is a medium for storing sound and music. The term is applied to both the physical recording media and the recording formats of the audio content – in computer science it is often limited to the audio file format, but its wider use usually refers to the physical method used to store the data.
Music is recorded and distributed using a variety of audio formats, some of which store additional information." [Timeline of audio formats. Wikipedia]
The infographic example "Audio format developments" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
"An audio format is a medium for storing sound and music. The term is applied to both the physical recording media and the recording formats of the audio content – in computer science it is often limited to the audio file format, but its wider use usually refers to the physical method used to store the data.
Music is recorded and distributed using a variety of audio formats, some of which store additional information." [Timeline of audio formats. Wikipedia]
The infographic example "Audio format developments" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
This infographic sample shows digital audio devices for record, store and play of sound and music.
"Digital audio is technology that can be used to record, store, generate, manipulate, and reproduce sound using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s, it gradually replaced analog audio technology in many areas of sound production, sound recording (tape systems were replaced with digital recording systems), sound engineering and telecommunications in the 1990s and 2000s." [Digital audio. Wikipedia]
The infographic example "Digital audio" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
"Digital audio is technology that can be used to record, store, generate, manipulate, and reproduce sound using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s, it gradually replaced analog audio technology in many areas of sound production, sound recording (tape systems were replaced with digital recording systems), sound engineering and telecommunications in the 1990s and 2000s." [Digital audio. Wikipedia]
The infographic example "Digital audio" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
"A wireless network is any type of computer network that uses wireless data connections for connecting network nodes. Wireless networking is a method by which homes, telecommunications networks and enterprise (business) installations avoid the costly process of introducing cables into a building, or as a connection between various equipment locations. Wireless telecommunications networks are generally implemented and administered using radio communication. This implementation takes place at the physical level (layer) of the OSI model network structure. Examples of wireless networks include cell phone networks, Wi-Fi local networks and terrestrial microwave networks." [Wireless network. Wikipedia]
This wireless router network diagram example was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
This wireless router network diagram example was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
Used Solutions
This infographic sample shows digital audio devices for record, store and play of sound and music.
"Digital audio is technology that can be used to record, store, generate, manipulate, and reproduce sound using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s, it gradually replaced analog audio technology in many areas of sound production, sound recording (tape systems were replaced with digital recording systems), sound engineering and telecommunications in the 1990s and 2000s." [Digital audio. Wikipedia]
The infographic example "Digital audio" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
"Digital audio is technology that can be used to record, store, generate, manipulate, and reproduce sound using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s, it gradually replaced analog audio technology in many areas of sound production, sound recording (tape systems were replaced with digital recording systems), sound engineering and telecommunications in the 1990s and 2000s." [Digital audio. Wikipedia]
The infographic example "Digital audio" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
- Video Disk Png
- Video and TV - Vector stencils library | Matrices | проектор клипарт ...
- Cd Vector Png
- Play Vector Png
- TV, Photo and Video - Vector stencils library | Design elements ...
- Video Images
- Audio and video connectors - Vector stencils library | TV, Photo and ...
- Food infogram - Reducing sodium | Activities calendar - FEMA ...
- Vector Png Images
- Audio Visual Connectors Types | Design elements - Technology ...
- DVD Video
- Dvd
- Drawing Video Camera
- Audio Video Dvd
- How To Print Audio & Video Connectors Schema in a Large Format ...
- Computer peripheral devices - Vector stencils library | TV, Photo and ...
- Media signs - Vector stencils library | Design elements - Media signs ...
- Audio, Video , Media | How To Create CCTV Network Diagram ...
- DVD
- Design elements - Appliances | Video and TV - Vector stencils ...