"Offensive tactics in set pieces. ...
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"A football pitch (also known as a football field or soccer field) is the playing surface for the game of football made of turf. Its dimensions and markings are defined by Law 1 of the Laws of the Game, "The Field of Play".
All line markings on the pitch form part of the area which they define. ...
Pitch boundary.
The pitch is rectangular in shape. The longer sides are called touchlines. The other opposing sides are called the goal lines. ... The two touch lines must also be of the same length... in international matches, the goal lines must be between 64 and 75 m (70 and 80 yd) long and the touchlines must be between 100 and 110 m (110 and 120 yd). All lines must be equally wide, not to exceed 12 centimetres (5 in). The corners of the pitch are demarcated by corner flags. ...
Goals.
Goals are placed at the centre of each goal-line. These consist of two upright posts placed equidistant from the corner flagposts, joined at the top by a horizontal crossbar. The inner edges of the posts must be 7.32 metres (8 yd) apart, and the lower edge of the crossbar must be 2.44 metres (8 ft) above the ground. Nets are usually placed behind the goal, though are not required by the Laws.
Goalposts and crossbars must be white, and made of wood, metal or other approved material." [Association football pitch. Wikipedia]
The diagram example "Association football (soccer) field dimensions" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
All line markings on the pitch form part of the area which they define. ...
Pitch boundary.
The pitch is rectangular in shape. The longer sides are called touchlines. The other opposing sides are called the goal lines. ... The two touch lines must also be of the same length... in international matches, the goal lines must be between 64 and 75 m (70 and 80 yd) long and the touchlines must be between 100 and 110 m (110 and 120 yd). All lines must be equally wide, not to exceed 12 centimetres (5 in). The corners of the pitch are demarcated by corner flags. ...
Goals.
Goals are placed at the centre of each goal-line. These consist of two upright posts placed equidistant from the corner flagposts, joined at the top by a horizontal crossbar. The inner edges of the posts must be 7.32 metres (8 yd) apart, and the lower edge of the crossbar must be 2.44 metres (8 ft) above the ground. Nets are usually placed behind the goal, though are not required by the Laws.
Goalposts and crossbars must be white, and made of wood, metal or other approved material." [Association football pitch. Wikipedia]
The diagram example "Association football (soccer) field dimensions" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"Football games are played on a rectangular field that measures 120 yards (110 m) long and 53.33 yards (48.76 m) wide. Lines marked along the ends and sides of the field are known respectively as the end lines and side lines, and goal lines are marked 9 yards (8.2 m) outward from each end line. Weighted pylons are placed on the inside corner of the intersections of the goal lines and end lines.
White markings on the field identify the distance from the end zone. Inbound lines, or hash marks, are short parallel lines that mark off 1 yard (0.91 m) increments. Yard lines, which run the width of the field, are marked every 5 yards (4.6 m). A line one yard wide is placed at each end of the field. This line is marked at the center of the two-yard line in professional play and at the three-yard line in college play. Numerals that display the yard lines in multiples of ten are placed along both sides of the field.
Goalposts are at the center of the plane of each of the two end lines. The crossbar of these posts is ten feet (3 meters) above the ground, with vertical uprights at the end of the crossbar 18 feet 6 inches (6 m) apart for professional and collegiate play and 23 feet 4 inches (7 m) apart for high school play. The uprights extend vertically 10 yards on professional fields, a minimum of 10 yards on college fields, and a minimum of ten feet on high school fields. Goal posts are padded at the base, and orange ribbons are normally placed at the tip of each upright." [American football. Wikipedia]
The diagram example "Horizontal colored football field" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
White markings on the field identify the distance from the end zone. Inbound lines, or hash marks, are short parallel lines that mark off 1 yard (0.91 m) increments. Yard lines, which run the width of the field, are marked every 5 yards (4.6 m). A line one yard wide is placed at each end of the field. This line is marked at the center of the two-yard line in professional play and at the three-yard line in college play. Numerals that display the yard lines in multiples of ten are placed along both sides of the field.
Goalposts are at the center of the plane of each of the two end lines. The crossbar of these posts is ten feet (3 meters) above the ground, with vertical uprights at the end of the crossbar 18 feet 6 inches (6 m) apart for professional and collegiate play and 23 feet 4 inches (7 m) apart for high school play. The uprights extend vertically 10 yards on professional fields, a minimum of 10 yards on college fields, and a minimum of ten feet on high school fields. Goal posts are padded at the base, and orange ribbons are normally placed at the tip of each upright." [American football. Wikipedia]
The diagram example "Horizontal colored football field" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
- Football Ground Diagram Hd
- Draw The Diagram Football Ground
- Football Ground Daigram With Name
- Football Ground Daigram
- Draw And Label Diagram Of Football Ground In Hd Images
- Football Ground Diagram With Labels
- Football Ground Diagram Download
- HVAC Plans | Football Ground With Labeled Diagram
- Hd Diagram Of Football Ground With Measurements
- Arrangement Of Football Players Numbers In Ground
- Diagram Of Football Play Ground
- Football Ground Measurements And Diagram
- Football Ground Diagram
- Football Ground Photos With Diagram
- Soccer ( Football ) Diagram Software | Soccer ( Football ) Field ...
- Football Ground Diagram Simple
- Football Ground Measurement Diagram Penalty Kick
- Position And Numbe Of Footballers Arranged In The Football Ground
- Hockey Ground Label Diagram
- Football Play Ground Diagram
- ERD | Entity Relationship Diagrams, ERD Software for Mac and Win
- Flowchart | Basic Flowchart Symbols and Meaning
- Flowchart | Flowchart Design - Symbols, Shapes, Stencils and Icons
- Flowchart | Flow Chart Symbols
- Electrical | Electrical Drawing - Wiring and Circuits Schematics
- Flowchart | Common Flowchart Symbols
- Flowchart | Common Flowchart Symbols