The vector stencils library "TV, Photo and Video" contains 52 television, digital photo and video icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
The vector stencils library "Computer peripheral devices" contains 18 clipart images of computer peripheral devices and equipment for drawing network diagrams.
"A peripheral is a device that is connected to a host computer, but not an integral part of it. It expands the host's capabilities but does not form part of the core computer architecture. It is often, but not always, partially or completely dependent on the host.
There are three different types of peripherals:
(1) Input, used to interact with, or send data to the computer (mouse, keyboards, etc.).
(2) Output, which provides output to the user from the computer (monitors, printers, etc.).
(3) Storage, which stores data processed by the computer (hard drives, flash drives, etc.)" [Peripheral. Wikipedia]
The clip art example "Computer peripheral devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
"A peripheral is a device that is connected to a host computer, but not an integral part of it. It expands the host's capabilities but does not form part of the core computer architecture. It is often, but not always, partially or completely dependent on the host.
There are three different types of peripherals:
(1) Input, used to interact with, or send data to the computer (mouse, keyboards, etc.).
(2) Output, which provides output to the user from the computer (monitors, printers, etc.).
(3) Storage, which stores data processed by the computer (hard drives, flash drives, etc.)" [Peripheral. Wikipedia]
The clip art example "Computer peripheral devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
The vector stencils library "Computer peripheral devices" contains 20 icon symbols of computer peripheral devices.
Use these equipment shapes for drawing network diagrams.
This clipart library for the ConceptDraw PRO diagramming and vector drawing software is included in the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
Use these equipment shapes for drawing network diagrams.
This clipart library for the ConceptDraw PRO diagramming and vector drawing software is included in the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
This infographic sample shows digital video devices for video record, store and play.
"Digital video is a representation of moving visual images in the form of encoded digital data. ...
QuickTime, Apple Computer's architecture for time-based and streaming data formats appeared in June, 1991. Initial consumer-level content creation tools were crude, requiring an analog video source to be digitized to a computer-readable format. While low-quality at first, consumer digital video increased rapidly in quality, first with the introduction of playback standards such as MPEG-1 and MPEG-2 (adopted for use in television transmission and DVD media), and then the introduction of the DV tape format allowing recordings in the format to be transferred direct to digital video files (containing the same video data recorded on the transferred DV tape) on an editing computer and simplifying the editing process, allowing non-linear editing systems (NLE) to be deployed cheaply and widely on desktop computers with no external playback/ recording equipment needed, save for the computer simply requiring a FireWire port to interface to the DV-format camera or VCR. The widespread adoption of digital video has also drastically reduced the bandwidth needed for a high-definition video signal (with HDV and AVCHD, as well as several commercial variants such as DVCPRO-HD, all using less bandwidth than a standard definition analog signal) and tapeless camcorders based on flash memory and often a variant of MPEG-4." [Digital video. Wikipedia]
The infographic example "Digital video" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
"Digital video is a representation of moving visual images in the form of encoded digital data. ...
QuickTime, Apple Computer's architecture for time-based and streaming data formats appeared in June, 1991. Initial consumer-level content creation tools were crude, requiring an analog video source to be digitized to a computer-readable format. While low-quality at first, consumer digital video increased rapidly in quality, first with the introduction of playback standards such as MPEG-1 and MPEG-2 (adopted for use in television transmission and DVD media), and then the introduction of the DV tape format allowing recordings in the format to be transferred direct to digital video files (containing the same video data recorded on the transferred DV tape) on an editing computer and simplifying the editing process, allowing non-linear editing systems (NLE) to be deployed cheaply and widely on desktop computers with no external playback/ recording equipment needed, save for the computer simply requiring a FireWire port to interface to the DV-format camera or VCR. The widespread adoption of digital video has also drastically reduced the bandwidth needed for a high-definition video signal (with HDV and AVCHD, as well as several commercial variants such as DVCPRO-HD, all using less bandwidth than a standard definition analog signal) and tapeless camcorders based on flash memory and often a variant of MPEG-4." [Digital video. Wikipedia]
The infographic example "Digital video" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
The vector stencils library "TV, Photo and Video" contains 52 television, photography and video icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
"Digital video is a representation of moving visual images in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images with analog signals." [Digital video. Wikipedia]
The clipart example "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
"Digital video is a representation of moving visual images in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images with analog signals." [Digital video. Wikipedia]
The clipart example "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
This infographic sample shows digital video devices for video record, store and play.
"Digital video is a representation of moving visual images in the form of encoded digital data. ...
QuickTime, Apple Computer's architecture for time-based and streaming data formats appeared in June, 1991. Initial consumer-level content creation tools were crude, requiring an analog video source to be digitized to a computer-readable format. While low-quality at first, consumer digital video increased rapidly in quality, first with the introduction of playback standards such as MPEG-1 and MPEG-2 (adopted for use in television transmission and DVD media), and then the introduction of the DV tape format allowing recordings in the format to be transferred direct to digital video files (containing the same video data recorded on the transferred DV tape) on an editing computer and simplifying the editing process, allowing non-linear editing systems (NLE) to be deployed cheaply and widely on desktop computers with no external playback/ recording equipment needed, save for the computer simply requiring a FireWire port to interface to the DV-format camera or VCR. The widespread adoption of digital video has also drastically reduced the bandwidth needed for a high-definition video signal (with HDV and AVCHD, as well as several commercial variants such as DVCPRO-HD, all using less bandwidth than a standard definition analog signal) and tapeless camcorders based on flash memory and often a variant of MPEG-4." [Digital video. Wikipedia]
The infographic example "Digital video" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
"Digital video is a representation of moving visual images in the form of encoded digital data. ...
QuickTime, Apple Computer's architecture for time-based and streaming data formats appeared in June, 1991. Initial consumer-level content creation tools were crude, requiring an analog video source to be digitized to a computer-readable format. While low-quality at first, consumer digital video increased rapidly in quality, first with the introduction of playback standards such as MPEG-1 and MPEG-2 (adopted for use in television transmission and DVD media), and then the introduction of the DV tape format allowing recordings in the format to be transferred direct to digital video files (containing the same video data recorded on the transferred DV tape) on an editing computer and simplifying the editing process, allowing non-linear editing systems (NLE) to be deployed cheaply and widely on desktop computers with no external playback/ recording equipment needed, save for the computer simply requiring a FireWire port to interface to the DV-format camera or VCR. The widespread adoption of digital video has also drastically reduced the bandwidth needed for a high-definition video signal (with HDV and AVCHD, as well as several commercial variants such as DVCPRO-HD, all using less bandwidth than a standard definition analog signal) and tapeless camcorders based on flash memory and often a variant of MPEG-4." [Digital video. Wikipedia]
The infographic example "Digital video" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
Matrices
This solution extends ConceptDraw PRO software with samples, templates and library of design elements for drawing the business matrix diagrams.
- TV, Photo and Video - Vector stencils library | Diagram Of ...
- TV, Photo and Video - Vector stencils library | How To use House ...
- TV, Photo and Video - Vector stencils library | Office equipment ...
- TV, Photo and Video - Vector stencils library | How To use House ...
- TV, Photo and Video - Vector stencils library | How To use House ...
- Computer Network Diagrams | TV, Photo and Video - Vector stencils ...
- TV, Photo and Video - Vector stencils library | Office equipment ...
- Video Camera
- Drawing Video Camera