The vector stencils library "iPhone interface" contains 119 iPhone UI design elements.
Use it for development of graphic user interface (GUI) for iPhone software applications in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use it for development of graphic user interface (GUI) for iPhone software applications in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone User Interface
iPhone User Interface solution extends ConceptDraw DIAGRAM software with templates, samples and libraries with large quantity of vector stencils of graphical user interface elements, Apps icons, UI patterns for designing and prototyping of the iOS applic
How To Draw an iPhone?
How To Draw an iPhone? It's very fast and easy to draw an iPhone and design iPhone user interface using the tools of ConceptDraw DIAGRAM extended with iPhone User Interface Solution. iPhone User Interface Solution offers you the incredibly large quantity of predesigned objects that are grouped to 9 libraries: Apps Icons, Bars, Content Views, Controls, iMessage, iPhone 6 Mockup, Tab Bar Icons, Temporary Views, Toolbar and Navigation Bar Buttons."The iPhone ... is a line of smartphones designed and marketed by Apple Inc. It runs Apple's iOS mobile operating system. ...
The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time. Starting with the iPhone 4, a primitive version of multitasking came into play. Users could double click the home button to select recently opened. However, the apps never ran in the background. Starting with iOS 7, though, apps can truly multitask, and each open application runs in the background when not in use, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer support YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - SMS application" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time. Starting with the iPhone 4, a primitive version of multitasking came into play. Users could double click the home button to select recently opened. However, the apps never ran in the background. Starting with iOS 7, though, apps can truly multitask, and each open application runs in the background when not in use, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer support YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - SMS application" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
UI Patterns
The most convenient, useful and right way for software engineers, UI designers, UI developers is to use UI patterns in the process of developing any application for computer devices. The User Interface (UI) patterns are standardized solutions for common design problems.This example shows iPhone 6 Notification Center screen.
"Notification Center is a feature in iOS and OS X that provides an overview of alerts from applications. It displays notifications until the user completes an associated action, rather than requiring instant resolution. Users may choose what applications appear in Notification Center, and how they are handled. Initially released with iOS 5 in October 2011... Notification Center was released in iOS 5 to replace the previous system for dealing with push and local notifications. Instead of interrupting the user with an alert, Notification Center instead displays a banner at the top of the screen. This allows the user to continue using their device, and disappears after a set period of time. All previous notifications are collated into the Notification Center panel, which can be displayed in iOS by dragging down from the status bar... Notification Center on iPhone and iPod Touch also includes Weather and Stocks widgets, displaying information on the weather at the user's current location, and any stocks that the user has selected in the Stocks application." [Notification Center. Wikipedia]
The sample "Notification Center" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
"Notification Center is a feature in iOS and OS X that provides an overview of alerts from applications. It displays notifications until the user completes an associated action, rather than requiring instant resolution. Users may choose what applications appear in Notification Center, and how they are handled. Initially released with iOS 5 in October 2011... Notification Center was released in iOS 5 to replace the previous system for dealing with push and local notifications. Instead of interrupting the user with an alert, Notification Center instead displays a banner at the top of the screen. This allows the user to continue using their device, and disappears after a set period of time. All previous notifications are collated into the Notification Center panel, which can be displayed in iOS by dragging down from the status bar... Notification Center on iPhone and iPod Touch also includes Weather and Stocks widgets, displaying information on the weather at the user's current location, and any stocks that the user has selected in the Stocks application." [Notification Center. Wikipedia]
The sample "Notification Center" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
Education Package
Education Package is a comprehensive set of multifarious graphical solutions from ConceptDraw Solution Park, collected together in help to ConceptDraw DIAGRAM users working in a field of science, education and training, which is aimed at improving the quality of education and helping to design with ease variety of interesting and colorful educational materials, diagrams, charts and maps. Use it to present the information and knowledge in an interesting, clear, structured and simple form to achieve a success in education and pedagogy, to maintain the interest of students and pupils throughout the whole learning process, at the lectures, lessons and even during independent work with additional materials, to contribute to better perception of scientific information by listeners during the conferences and reports.
Program Evaluation and Review Technique (PERT) with ConceptDraw DIAGRAM
PERT Diagram is a more realistic approach of a project's time estimate analysis. After PERT chart was constructed user can discover the shortest possible duration for entire project timescale. The project timeline is the longest chain that might be taken with connected tasks on the PERT Diagram. Completion of serial tasks need to be accomplished in a presented order. At a project timeline can be independent tasks that not linked with main sequence they are called parallel tasks. PERT diagram is more suitable for Critical Path Analysis than Gantt chart for the reason that it undoubtedly better determine task dependencies. Project managers customarily utilize both methodologies.Winter Sports
The Winter Sports solution from Sport area of ConceptDraw Solution Park contains winter sports illustration examples, templates and vector clipart libraries.
macOS User Interface
macOS User Interface solution extends the ConceptDraw DIAGRAM functionality with powerful GUI software graphic design features and tools. It provides an extensive range of multifarious macOS Sierra user interface design examples, samples and templates, and wide variety of libraries, containing a lot of pre-designed vector objects of Mac Apps icons, buttons, dialogs, menu bars, indicators, pointers, controls, toolbars, menus, and other elements for fast and simple designing high standard user interfaces of any complexity for new macOS Sierra.
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