"In elementary algebra, a quadratic equation (from the Latin quadratus for "square") is any equation having the form
ax^2+bx+c=0
where x represents an unknown, and a, b, and c are constants with a not equal to 0. If a = 0, then the equation is linear, not quadratic. The constants a, b, and c are called, respectively, the quadratic coefficient, the linear coefficient and the constant or free term.
Because the quadratic equation involves only one unknown, it is called "univariate". The quadratic equation only contains powers of x that are non-negative integers, and therefore it is a polynomial equation, and in particular it is a second degree polynomial equation since the greatest power is two.
Quadratic equations can be solved by a process known in American English as factoring and in other varieties of English as factorising, by completing the square, by using the quadratic formula, or by graphing." [Quadratic equation. Wikipedia]
The flowchart example "Solving quadratic equation algorithm" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mathematics solution from the Science and Education area of ConceptDraw Solution Park.
ax^2+bx+c=0
where x represents an unknown, and a, b, and c are constants with a not equal to 0. If a = 0, then the equation is linear, not quadratic. The constants a, b, and c are called, respectively, the quadratic coefficient, the linear coefficient and the constant or free term.
Because the quadratic equation involves only one unknown, it is called "univariate". The quadratic equation only contains powers of x that are non-negative integers, and therefore it is a polynomial equation, and in particular it is a second degree polynomial equation since the greatest power is two.
Quadratic equations can be solved by a process known in American English as factoring and in other varieties of English as factorising, by completing the square, by using the quadratic formula, or by graphing." [Quadratic equation. Wikipedia]
The flowchart example "Solving quadratic equation algorithm" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mathematics solution from the Science and Education area of ConceptDraw Solution Park.
"In mathematics, the Euclidean algorithm, or Euclid's algorithm, is a method for computing the greatest common divisor (GCD) of two (usually positive) integers, also known as the greatest common factor (GCF) or highest common factor (HCF). ...
The GCD of two positive integers is the largest integer that divides both of them without leaving a remainder (the GCD of two integers in general is defined in a more subtle way).
In its simplest form, Euclid's algorithm starts with a pair of positive integers, and forms a new pair that consists of the smaller number and the difference between the larger and smaller numbers. The process repeats until the numbers in the pair are equal. That number then is the greatest common divisor of the original pair of integers.
The main principle is that the GCD does not change if the smaller number is subtracted from the larger number. ... Since the larger of the two numbers is reduced, repeating this process gives successively smaller numbers, so this repetition will necessarily stop sooner or later - when the numbers are equal (if the process is attempted once more, one of the numbers will become 0)." [Euclidean algorithm. Wikipedia]
The flowchart example "Euclidean algorithm" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mathematics solution from the Science and Education area of ConceptDraw Solution Park.
The GCD of two positive integers is the largest integer that divides both of them without leaving a remainder (the GCD of two integers in general is defined in a more subtle way).
In its simplest form, Euclid's algorithm starts with a pair of positive integers, and forms a new pair that consists of the smaller number and the difference between the larger and smaller numbers. The process repeats until the numbers in the pair are equal. That number then is the greatest common divisor of the original pair of integers.
The main principle is that the GCD does not change if the smaller number is subtracted from the larger number. ... Since the larger of the two numbers is reduced, repeating this process gives successively smaller numbers, so this repetition will necessarily stop sooner or later - when the numbers are equal (if the process is attempted once more, one of the numbers will become 0)." [Euclidean algorithm. Wikipedia]
The flowchart example "Euclidean algorithm" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mathematics solution from the Science and Education area of ConceptDraw Solution Park.
"In elementary algebra, a quadratic equation (from the Latin quadratus for "square") is any equation having the form
ax^2+bx+c=0
where x represents an unknown, and a, b, and c are constants with a not equal to 0. If a = 0, then the equation is linear, not quadratic. The constants a, b, and c are called, respectively, the quadratic coefficient, the linear coefficient and the constant or free term.
Because the quadratic equation involves only one unknown, it is called "univariate". The quadratic equation only contains powers of x that are non-negative integers, and therefore it is a polynomial equation, and in particular it is a second degree polynomial equation since the greatest power is two.
Quadratic equations can be solved by a process known in American English as factoring and in other varieties of English as factorising, by completing the square, by using the quadratic formula, or by graphing." [Quadratic equation. Wikipedia]
The flowchart example "Solving quadratic equation algorithm" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mathematics solution from the Science and Education area of ConceptDraw Solution Park.
ax^2+bx+c=0
where x represents an unknown, and a, b, and c are constants with a not equal to 0. If a = 0, then the equation is linear, not quadratic. The constants a, b, and c are called, respectively, the quadratic coefficient, the linear coefficient and the constant or free term.
Because the quadratic equation involves only one unknown, it is called "univariate". The quadratic equation only contains powers of x that are non-negative integers, and therefore it is a polynomial equation, and in particular it is a second degree polynomial equation since the greatest power is two.
Quadratic equations can be solved by a process known in American English as factoring and in other varieties of English as factorising, by completing the square, by using the quadratic formula, or by graphing." [Quadratic equation. Wikipedia]
The flowchart example "Solving quadratic equation algorithm" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mathematics solution from the Science and Education area of ConceptDraw Solution Park.
The vector stencils library "Plane geometry" contains 27 plane geometric figures.
Use these shapes to draw your geometrical diagrams and illustrations in the ConceptDraw PRO diagramming and vector drawing software extended with the Mathematics solution from the Science and Education area of ConceptDraw Solution Park.
Use these shapes to draw your geometrical diagrams and illustrations in the ConceptDraw PRO diagramming and vector drawing software extended with the Mathematics solution from the Science and Education area of ConceptDraw Solution Park.
"In geometry a polygon is traditionally a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed chain or circuit. These segments are called its edges or sides, and the points where two edges meet are the polygon's vertices (singular: vertex) or corners. The interior of the polygon is sometimes called its body. An n-gon is a polygon with n sides. A polygon is a 2-dimensional example of the more general polytope in any number of dimensions. ...
The basic geometrical notion has been adapted in various ways to suit particular purposes. Mathematicians are often concerned only with the bounding closed polygonal chain and with simple polygons which do not self-intersect, and they often define a polygon accordingly. A polygonal boundary may be allowed to intersect itself, creating star polygons. Geometrically two edges meeting at a corner are required to form an angle that is not straight (180°); otherwise, the line segments may be considered parts of a single edge; however mathematically, such corners may sometimes be allowed. These and other generalizations of polygons are described below." [Polygon. Wikipedia]
The geometry diagram example "Polygon types" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mathematics solution from the Science and Education area of ConceptDraw Solution Park.
The basic geometrical notion has been adapted in various ways to suit particular purposes. Mathematicians are often concerned only with the bounding closed polygonal chain and with simple polygons which do not self-intersect, and they often define a polygon accordingly. A polygonal boundary may be allowed to intersect itself, creating star polygons. Geometrically two edges meeting at a corner are required to form an angle that is not straight (180°); otherwise, the line segments may be considered parts of a single edge; however mathematically, such corners may sometimes be allowed. These and other generalizations of polygons are described below." [Polygon. Wikipedia]
The geometry diagram example "Polygon types" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mathematics solution from the Science and Education area of ConceptDraw Solution Park.
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