The vector stencils library "Control devices" contains 8 clipart images of computer control devices for drawing illustrations.
"In computing, an input device is any peripheral (piece of computer hardware equipment) used to provide data and control signals to an information processing system such as a computer or other information appliance. Examples of input devices include keyboards, mouse, scanners, digital cameras and joysticks. ...
Pointing devices, which are input devices used to specify a position in space, can further be classified according to:
(1) Whether the input is direct or indirect. With direct input, the input space coincides with the display space, i.e. pointing is done in the space where visual feedback or the pointer appears. Touchscreens and light pens involve direct input. Examples involving indirect input include the mouse and trackball.
(2) Whether the positional information is absolute (e.g. on a touch screen) or relative (e.g. with a mouse that can be lifted and repositioned).
Direct input is almost necessarily absolute, but indirect input may be either absolute or relative. For example, digitizing graphics tablets that do not have an embedded screen involve indirect input and sense absolute positions and are often run in an absolute input mode, but they may also be set up to simulate a relative input mode like that of a touchpad, where the stylus or puck can be lifted and repositioned." [Input device. Wikipedia]
The clip art example "Control devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computers and Communications solution from the Illustration area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ illustrations-computers-communications
"In computing, an input device is any peripheral (piece of computer hardware equipment) used to provide data and control signals to an information processing system such as a computer or other information appliance. Examples of input devices include keyboards, mouse, scanners, digital cameras and joysticks. ...
Pointing devices, which are input devices used to specify a position in space, can further be classified according to:
(1) Whether the input is direct or indirect. With direct input, the input space coincides with the display space, i.e. pointing is done in the space where visual feedback or the pointer appears. Touchscreens and light pens involve direct input. Examples involving indirect input include the mouse and trackball.
(2) Whether the positional information is absolute (e.g. on a touch screen) or relative (e.g. with a mouse that can be lifted and repositioned).
Direct input is almost necessarily absolute, but indirect input may be either absolute or relative. For example, digitizing graphics tablets that do not have an embedded screen involve indirect input and sense absolute positions and are often run in an absolute input mode, but they may also be set up to simulate a relative input mode like that of a touchpad, where the stylus or puck can be lifted and repositioned." [Input device. Wikipedia]
The clip art example "Control devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computers and Communications solution from the Illustration area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ illustrations-computers-communications
The vector stencils library "Computer peripheral devices" contains 18 clipart images of computer peripheral devices and equipment for drawing network diagrams.
"A peripheral is a device that is connected to a host computer, but not an integral part of it. It expands the host's capabilities but does not form part of the core computer architecture. It is often, but not always, partially or completely dependent on the host.
There are three different types of peripherals:
(1) Input, used to interact with, or send data to the computer (mouse, keyboards, etc.).
(2) Output, which provides output to the user from the computer (monitors, printers, etc.).
(3) Storage, which stores data processed by the computer (hard drives, flash drives, etc.)" [Peripheral. Wikipedia]
The clip art example "Computer peripheral devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
"A peripheral is a device that is connected to a host computer, but not an integral part of it. It expands the host's capabilities but does not form part of the core computer architecture. It is often, but not always, partially or completely dependent on the host.
There are three different types of peripherals:
(1) Input, used to interact with, or send data to the computer (mouse, keyboards, etc.).
(2) Output, which provides output to the user from the computer (monitors, printers, etc.).
(3) Storage, which stores data processed by the computer (hard drives, flash drives, etc.)" [Peripheral. Wikipedia]
The clip art example "Computer peripheral devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
The vector stencils library "Computers" contains 13 clipart images of computer equipment and devices for drawing illustrations and diagrams.
"A computer is a general purpose device that can be programmed to carry out a set of arithmetic or logical operations automatically. Since a sequence of operations can be readily changed, the computer can solve more than one kind of problem.
Conventionally, a computer consists of at least one processing element, typically a central processing unit (CPU), and some form of memory. The processing element carries out arithmetic and logic operations, and a sequencing and control unit can change the order of operations in response to stored information. Peripheral devices allow information to be retrieved from an external source, and the result of operations saved and retrieved. ...
Modern computers based on integrated circuits are millions to billions of times more capable than the early machines, and occupy a fraction of the space. Simple computers are small enough to fit into mobile devices, and mobile computers can be powered by small batteries. Personal computers in their various forms are icons of the Information Age and are what most people think of as “computers.” However, the embedded computers found in many devices from MP3 players to fighter aircraft and from toys to industrial robots are the most numerous." [Computer. Wikipedia]
The clip art example "Computers - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computers and Communications solution from the Illustration area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ illustrations-computers-communications
"A computer is a general purpose device that can be programmed to carry out a set of arithmetic or logical operations automatically. Since a sequence of operations can be readily changed, the computer can solve more than one kind of problem.
Conventionally, a computer consists of at least one processing element, typically a central processing unit (CPU), and some form of memory. The processing element carries out arithmetic and logic operations, and a sequencing and control unit can change the order of operations in response to stored information. Peripheral devices allow information to be retrieved from an external source, and the result of operations saved and retrieved. ...
Modern computers based on integrated circuits are millions to billions of times more capable than the early machines, and occupy a fraction of the space. Simple computers are small enough to fit into mobile devices, and mobile computers can be powered by small batteries. Personal computers in their various forms are icons of the Information Age and are what most people think of as “computers.” However, the embedded computers found in many devices from MP3 players to fighter aircraft and from toys to industrial robots are the most numerous." [Computer. Wikipedia]
The clip art example "Computers - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computers and Communications solution from the Illustration area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ illustrations-computers-communications
The vector stencils library "Education pictograms" contains 128 education pictograms. Use this flat icon set to design your educational infogram in ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "Education pictograms" is included in the Education Infographics solution from the Business Infographics area of ConceptDraw Solution Park.
The vector stencils library "Education pictograms" is included in the Education Infographics solution from the Business Infographics area of ConceptDraw Solution Park.
The vector clipart library Control devices contains 8 shapes of computer input devices.
"In computing, an input device is any peripheral (piece of computer hardware equipment) used to provide data and control signals to an information processing system such as a computer or other information appliance. Examples of input devices include keyboards, mouse, scanners, digital cameras and joysticks." [Input device. Wikipedia]
The vector clipart library Communications contains 23 shapes of computer and communication equipment.
"Information and communications technology (ICT) is often used as an extended synonym for information technology (IT), but is a more specific term that stresses the role of unified communications and the integration of telecommunications (telephone lines and wireless signals), computers as well as necessary enterprise software, middleware, storage, and audio-visual systems, which enable users to access, store, transmit, and manipulate information." [Information and communications technology. Wikipedia]
Use these vector stencils libraries to draw your illustrations using the ConceptDraw PRO diagramming and vector drawing software.
The design elements libraries Control devices and Communications are included in the Computers and Communications solution from the Illustration area of ConceptDraw Solution Park.
"In computing, an input device is any peripheral (piece of computer hardware equipment) used to provide data and control signals to an information processing system such as a computer or other information appliance. Examples of input devices include keyboards, mouse, scanners, digital cameras and joysticks." [Input device. Wikipedia]
The vector clipart library Communications contains 23 shapes of computer and communication equipment.
"Information and communications technology (ICT) is often used as an extended synonym for information technology (IT), but is a more specific term that stresses the role of unified communications and the integration of telecommunications (telephone lines and wireless signals), computers as well as necessary enterprise software, middleware, storage, and audio-visual systems, which enable users to access, store, transmit, and manipulate information." [Information and communications technology. Wikipedia]
Use these vector stencils libraries to draw your illustrations using the ConceptDraw PRO diagramming and vector drawing software.
The design elements libraries Control devices and Communications are included in the Computers and Communications solution from the Illustration area of ConceptDraw Solution Park.
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