Soccer (Football) Formation
Using diagrams is the easiest way to explain the soccer formations. The Soccer solution from the Sport area of ConceptDraw Solution Park is designed as a tool that helps you produce the soccer diagrams in a few minutes. The predesigned samples of the Soccer solution for ConceptDraw PRO depict the most popular formation diagrams.Soccer (Football) Positions
Explaining soccer positions becomes much more easier and time saving with visual drawings. ConceptDraw PRO software extended with the Soccer solution from the Sport area of ConceptDraw Solution Park is very useful tool that will help you design the soccer-related drawings of any complexity in minutes.Defensive Strategy Diagram – 46 Defence
Drawing defensive strategy diagrams using ConceptDraw PRO software extended with the Football solution saves your time, and adds more value to your work. You can easily convert vector drawing to a popular graphic format and then post it to your blog or site. There is no problem to add your logo or text copyright, or use some text comments to make your diagrams unique and recognizable."In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The 2–3–5 was originally known as the "Pyramid", with the numerical formation being referenced retrospectively. ...
For the first time, a balance between attacking and defending was reached. When defending, the two defenders (fullbacks), would watch out for the opponent's wingers (the outside players in the attacking line), while the midfielders (halfbacks) would watch for the other three forwards.
The centre halfback had a key role in both helping to organise the team's attack and marking the opponent's centre forward, supposedly one of their most dangerous players.
It was this formation which gave rise to the convention of shirt numbers." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 2–3–5 (pyramid)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The 2–3–5 was originally known as the "Pyramid", with the numerical formation being referenced retrospectively. ...
For the first time, a balance between attacking and defending was reached. When defending, the two defenders (fullbacks), would watch out for the opponent's wingers (the outside players in the attacking line), while the midfielders (halfbacks) would watch for the other three forwards.
The centre halfback had a key role in both helping to organise the team's attack and marking the opponent's centre forward, supposedly one of their most dangerous players.
It was this formation which gave rise to the convention of shirt numbers." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 2–3–5 (pyramid)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The vector stencils library "Soccer silhouettes" contains 9 association football silhouettes clipart.
"Gameplay.
Association football is played in accordance with a set of rules known as the Laws of the Game. The game is played using a spherical ball (of 71 cm (28 in) circumference in FIFA play), known as the football (or soccer ball). Two teams of eleven players each compete to get the ball into the other team's goal (between the posts and under the bar), thereby scoring a goal. The team that has scored more goals at the end of the game is the winner; if both teams have scored an equal number of goals then the game is a draw. Each team is led by a captain who has only one official responsibility as mandated by the Laws of the Game: to be involved in the coin toss prior to kick-off or penalty kicks.
The primary law is that players other than goalkeepers may not deliberately handle the ball with their hands or arms during play, though they do use their hands during a throw-in restart. Although players usually use their feet to move the ball around, they may use any part of their body (notably, "heading" with the forehead) other than their hands or arms. Within normal play, all players are free to play the ball in any direction and move throughout the pitch, though the ball cannot be received in an offside position." [Association football. Wikipedia]
The clip art example "Design elements - Soccer silhouettes" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Soccer solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"Gameplay.
Association football is played in accordance with a set of rules known as the Laws of the Game. The game is played using a spherical ball (of 71 cm (28 in) circumference in FIFA play), known as the football (or soccer ball). Two teams of eleven players each compete to get the ball into the other team's goal (between the posts and under the bar), thereby scoring a goal. The team that has scored more goals at the end of the game is the winner; if both teams have scored an equal number of goals then the game is a draw. Each team is led by a captain who has only one official responsibility as mandated by the Laws of the Game: to be involved in the coin toss prior to kick-off or penalty kicks.
The primary law is that players other than goalkeepers may not deliberately handle the ball with their hands or arms during play, though they do use their hands during a throw-in restart. Although players usually use their feet to move the ball around, they may use any part of their body (notably, "heading" with the forehead) other than their hands or arms. Within normal play, all players are free to play the ball in any direction and move throughout the pitch, though the ball cannot be received in an offside position." [Association football. Wikipedia]
The clip art example "Design elements - Soccer silhouettes" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Soccer solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Soccer
The Soccer (Football) Solution extends ConceptDraw PRO v9.5 (or later) software with samples, templates, and libraries of vector objects for drawing soccer (football) diagrams, plays schemas, and illustrations. It can be used to make professional looking
"In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The WM system was created in the mid-1920s by Herbert Chapman of Arsenal to counter a change in the offside law in 1925. The change had reduced the number of opposition players that attackers needed between themselves and the goal-line from three to two. This led to the introduction of a centre-back to stop the opposing centre-forward, and tried to balance defensive and offensive playing. The formation became so successful that by the late-1930s most English clubs had adopted the WM. Retrospectively, the WM has either been described as a 3–2–5 or as a 3–4–3, or more precisely a 3–2–2–3 reflecting the letters which symbolised it. The gap in the centre of the formation between the two wing halves and the two inside forwards allowed Arsenal to counter-attack effectively. The W-M was subsequently adapted by several English sides, but none could apply it in quite the same way Chapman had. This was mainly due to the comparative rarity of Alex James in the English game. He was one of the earliest playmakers in the history of the game, and the hub around which Chapman's Arsenal revolved." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 3-2-5 (WM)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The WM system was created in the mid-1920s by Herbert Chapman of Arsenal to counter a change in the offside law in 1925. The change had reduced the number of opposition players that attackers needed between themselves and the goal-line from three to two. This led to the introduction of a centre-back to stop the opposing centre-forward, and tried to balance defensive and offensive playing. The formation became so successful that by the late-1930s most English clubs had adopted the WM. Retrospectively, the WM has either been described as a 3–2–5 or as a 3–4–3, or more precisely a 3–2–2–3 reflecting the letters which symbolised it. The gap in the centre of the formation between the two wing halves and the two inside forwards allowed Arsenal to counter-attack effectively. The W-M was subsequently adapted by several English sides, but none could apply it in quite the same way Chapman had. This was mainly due to the comparative rarity of Alex James in the English game. He was one of the earliest playmakers in the history of the game, and the hub around which Chapman's Arsenal revolved." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 3-2-5 (WM)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Ice Hockey
The Ice Hockey Solution extends the capabilities of ConceptDraw PRO v9.5 (or later) with samples, templates, and libraries of vector objects for drawing hockey diagrams, plays schemas, and illustrations. The Ice Hockey Solution can be used to make polishe
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