"Offensive tactics in set pieces. ...
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Soccer (Football) Dimensions
The Soccer solution from the Sport area of ConceptDraw Solution Park is designed as a tool that helps produce soccer illustrations of any complexity in minutes. You can quick and easy design the professional looking plan of the soccer field with set up dimensions.Basketball Court Dimensions
Basketball is team play with a ball a special court. The goal is to throw a ball into one of the baskets, which are mounted to a backboard at a certain height on the edges of the court."Baseball is played between two teams with nine players in the field on each team. On a baseball field, the game is under authority of several umpires. There are usually four umpires in major league games; up to six (and as few as one) may officiate depending on the league and the importance of the game. There are four bases. Numbered counterclockwise, first, second and third bases are cushions (sometimes informally referred to as bags) shaped as 15 in (38 cm) squares which are raised a short distance above the ground; together with home plate, the fourth "base," they form a square with sides of 90 ft (27.4 m) called the diamond. Home base (usually called home plate) is a pentagonal rubber slab 17 in (43.2 cm) wide. The playing field is divided into three main sections:
(1) The infield, containing the four bases, is for general defensive purposes bounded by the foul lines and within the grass line (see figure).
(2) The outfield is the grassed area beyond the infield grass line between the foul lines, and bounded by a wall or fence.
(3) Foul territory is the entire area outside the foul lines.
The pitcher's mound is located in the center of the infield. It is an 18 ft (5.5 m) diameter mound of dirt no higher than 10 in (25.4 cm). Near the center of the mound is the pitching rubber, a rubber slab positioned 60 ft 6 in (18.4 m) from home plate. The pitcher must have one foot on the rubber at the start of every pitch to a batter, but the pitcher may leave the mound area once the ball is released." [Baseball rules. Wikipedia]
The baseball positions diagram example "Corner view baseball field" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Baseball solution from the Sport area of ConceptDraw Solution Park.
(1) The infield, containing the four bases, is for general defensive purposes bounded by the foul lines and within the grass line (see figure).
(2) The outfield is the grassed area beyond the infield grass line between the foul lines, and bounded by a wall or fence.
(3) Foul territory is the entire area outside the foul lines.
The pitcher's mound is located in the center of the infield. It is an 18 ft (5.5 m) diameter mound of dirt no higher than 10 in (25.4 cm). Near the center of the mound is the pitching rubber, a rubber slab positioned 60 ft 6 in (18.4 m) from home plate. The pitcher must have one foot on the rubber at the start of every pitch to a batter, but the pitcher may leave the mound area once the ball is released." [Baseball rules. Wikipedia]
The baseball positions diagram example "Corner view baseball field" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Baseball solution from the Sport area of ConceptDraw Solution Park.
Playground Layout
ConceptDraw PRO software extended with Sport Field Plans Solution from the Building Plans Area is a perfect software for drawing professional looking playground layout of any complexity.Soccer (Football) Field Templates
The Soccer solution for ConceptDraw PRO includes also a wide collection of templates and samples to help the soccer specialists and fans to draw any soccer-related diagrams and schemas as quickly as possible.- Measurements And Positions Of Football Pitch And Football Players
- Football Players Position In Ground
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