The marketing infogram example "Multi-screen behaviors by type of TV program" was created on the base of data of study "The Multi-Screen Marketer" from the website of the Interactive Advertising Bureau (IAB).
"The Reality (Show) of Multi-Tasking.
Multi-screen activities while watching TV are very common, but content is not created equal when it comes to our digital distractions. ...
Non-commerce related activities = average of Likely and Very Likely to engage in social activity, searching for information about programming, or general activity (email, surfing, etc.).
Commerce related activities = average of Likely and Very Likely to engage in shopping online and product searches related to programming while watching.
4SCRN respondents are more likely to socialize, shop online and look for information related to what they’re watching than their 2SCRN or 3SCRN peers. For example, 81% of 4SCRN
respondents say they are likely or very likely to go online to surf and email while watching reality TV (examples given in the survey were Jersey Shore, Survivor and The Hills).
Respondents were aware of products. An average of roughly 35% of 3SCRN respondents and over 55% of 4SCRN respondents said it was likely or very likely that they’d search or shop for viewed products while watching.
Recorded reality is, in general, tops for non-commerce related multi-screen activities like social networking on a mobile device. For commerce related multi-screen behaviors, independent dramas win out by a hair." [iab.net/ media/ file/ The_ Multiscreen_ Marketer.pdf]
The marketing infographic example "Multi-screen behaviors by type of TV program" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Marketing Infographics solition from the area "Business Infographics" in ConceptDraw Solution Park.
"The Reality (Show) of Multi-Tasking.
Multi-screen activities while watching TV are very common, but content is not created equal when it comes to our digital distractions. ...
Non-commerce related activities = average of Likely and Very Likely to engage in social activity, searching for information about programming, or general activity (email, surfing, etc.).
Commerce related activities = average of Likely and Very Likely to engage in shopping online and product searches related to programming while watching.
4SCRN respondents are more likely to socialize, shop online and look for information related to what they’re watching than their 2SCRN or 3SCRN peers. For example, 81% of 4SCRN
respondents say they are likely or very likely to go online to surf and email while watching reality TV (examples given in the survey were Jersey Shore, Survivor and The Hills).
Respondents were aware of products. An average of roughly 35% of 3SCRN respondents and over 55% of 4SCRN respondents said it was likely or very likely that they’d search or shop for viewed products while watching.
Recorded reality is, in general, tops for non-commerce related multi-screen activities like social networking on a mobile device. For commerce related multi-screen behaviors, independent dramas win out by a hair." [iab.net/ media/ file/ The_ Multiscreen_ Marketer.pdf]
The marketing infographic example "Multi-screen behaviors by type of TV program" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Marketing Infographics solition from the area "Business Infographics" in ConceptDraw Solution Park.
The vector stencils library "TV, Photo and Video" contains 52 television, digital photo and video icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Marketing Infographics
Marketing Infographics is a very popular tool that allows to represent the complex data, knowledge, and other marketing information in a simple, visual and attractive graphical form. But how to draw Marketing Infographics simply and quickly? ConceptDraw PRO diagramming and vector drawing software extended with unique Marketing Infographics Solution from the Business Infographics Area will help you design marketing infographics without efforts. This toolset included in ConceptDraw Office for small business project management, creating presentations using marketing infographics is critical part project management reporting software.The vector stencils library "TV, Photo and Video" contains 52 television, photography and video icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
"Digital video is a representation of moving visual images in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images with analog signals." [Digital video. Wikipedia]
The clipart example "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
"Digital video is a representation of moving visual images in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images with analog signals." [Digital video. Wikipedia]
The clipart example "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
Audio, Video, Media
Use it to make professional-looking documents, impressive presentations, and efficient websites with colorful and vivid illustrations and schematics of digital audio, video and photo gadgets and devices, audio video connections and configurations, S Video connection, HD and 3D television systems, home entertainment systems, Closed-circuit television (CCTV) surveillance systems. All audio video schematics, drawings and illustrations designed in ConceptDraw PRO are professional looking, clear and understandable for all thanks to applying the most commonly used standards of designations, and are effective for demonstrating in front of a small audience and on the big screens.
The marketing infogram example "Multi-screen behaviors by type of TV program" was created on the base of data of study "The Multi-Screen Marketer" from the website of the Interactive Advertising Bureau (IAB).
"The Reality (Show) of Multi-Tasking.
Multi-screen activities while watching TV are very common, but content is not created equal when it comes to our digital distractions. ...
Non-commerce related activities = average of Likely and Very Likely to engage in social activity, searching for information about programming, or general activity (email, surfing, etc.).
Commerce related activities = average of Likely and Very Likely to engage in shopping online and product searches related to programming while watching.
4SCRN respondents are more likely to socialize, shop online and look for information related to what they’re watching than their 2SCRN or 3SCRN peers. For example, 81% of 4SCRN
respondents say they are likely or very likely to go online to surf and email while watching reality TV (examples given in the survey were Jersey Shore, Survivor and The Hills).
Respondents were aware of products. An average of roughly 35% of 3SCRN respondents and over 55% of 4SCRN respondents said it was likely or very likely that they’d search or shop for viewed products while watching.
Recorded reality is, in general, tops for non-commerce related multi-screen activities like social networking on a mobile device. For commerce related multi-screen behaviors, independent dramas win out by a hair." [iab.net/ media/ file/ The_ Multiscreen_ Marketer.pdf]
The marketing infographic example "Multi-screen behaviors by type of TV program" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Marketing Infographics solition from the area "Business Infographics" in ConceptDraw Solution Park.
"The Reality (Show) of Multi-Tasking.
Multi-screen activities while watching TV are very common, but content is not created equal when it comes to our digital distractions. ...
Non-commerce related activities = average of Likely and Very Likely to engage in social activity, searching for information about programming, or general activity (email, surfing, etc.).
Commerce related activities = average of Likely and Very Likely to engage in shopping online and product searches related to programming while watching.
4SCRN respondents are more likely to socialize, shop online and look for information related to what they’re watching than their 2SCRN or 3SCRN peers. For example, 81% of 4SCRN
respondents say they are likely or very likely to go online to surf and email while watching reality TV (examples given in the survey were Jersey Shore, Survivor and The Hills).
Respondents were aware of products. An average of roughly 35% of 3SCRN respondents and over 55% of 4SCRN respondents said it was likely or very likely that they’d search or shop for viewed products while watching.
Recorded reality is, in general, tops for non-commerce related multi-screen activities like social networking on a mobile device. For commerce related multi-screen behaviors, independent dramas win out by a hair." [iab.net/ media/ file/ The_ Multiscreen_ Marketer.pdf]
The marketing infographic example "Multi-screen behaviors by type of TV program" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Marketing Infographics solition from the area "Business Infographics" in ConceptDraw Solution Park.
What is a Dashboard Area
Solutions from the area What is a Dashboard of ConceptDraw Solution Park collects templates, samples and vector stencils libraries with of data driven charts and indicators for drawing the basic types of Visual Dashboards.
Telecommunication Network Diagrams
Telecommunication Network Diagrams solution extends ConceptDraw PRO software with samples, templates and libraries of vector stencils for drawing the diagrams of telecommunication networks.
Advertising - Design Elements
Business and Finance solution from Illustration area of ConceptDraw Solution Park - use it to quick draw illustrations, diagrams and infographics for your advertising and marketing documents, presentations and websites. The vector clipart library Advertising includes 8 concept images.The vector stencils library "Telecom" contains 20 telecommunication icons.
Use it to design your IT and telecom illustrations and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "Telecom" is included in the Computers and Communications solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your IT and telecom illustrations and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "Telecom" is included in the Computers and Communications solution from the Illustration area of ConceptDraw Solution Park.
This infographic sample shows digital video devices for video record, store and play.
"Digital video is a representation of moving visual images in the form of encoded digital data. ...
QuickTime, Apple Computer's architecture for time-based and streaming data formats appeared in June, 1991. Initial consumer-level content creation tools were crude, requiring an analog video source to be digitized to a computer-readable format. While low-quality at first, consumer digital video increased rapidly in quality, first with the introduction of playback standards such as MPEG-1 and MPEG-2 (adopted for use in television transmission and DVD media), and then the introduction of the DV tape format allowing recordings in the format to be transferred direct to digital video files (containing the same video data recorded on the transferred DV tape) on an editing computer and simplifying the editing process, allowing non-linear editing systems (NLE) to be deployed cheaply and widely on desktop computers with no external playback/ recording equipment needed, save for the computer simply requiring a FireWire port to interface to the DV-format camera or VCR. The widespread adoption of digital video has also drastically reduced the bandwidth needed for a high-definition video signal (with HDV and AVCHD, as well as several commercial variants such as DVCPRO-HD, all using less bandwidth than a standard definition analog signal) and tapeless camcorders based on flash memory and often a variant of MPEG-4." [Digital video. Wikipedia]
The infographic example "Digital video" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
"Digital video is a representation of moving visual images in the form of encoded digital data. ...
QuickTime, Apple Computer's architecture for time-based and streaming data formats appeared in June, 1991. Initial consumer-level content creation tools were crude, requiring an analog video source to be digitized to a computer-readable format. While low-quality at first, consumer digital video increased rapidly in quality, first with the introduction of playback standards such as MPEG-1 and MPEG-2 (adopted for use in television transmission and DVD media), and then the introduction of the DV tape format allowing recordings in the format to be transferred direct to digital video files (containing the same video data recorded on the transferred DV tape) on an editing computer and simplifying the editing process, allowing non-linear editing systems (NLE) to be deployed cheaply and widely on desktop computers with no external playback/ recording equipment needed, save for the computer simply requiring a FireWire port to interface to the DV-format camera or VCR. The widespread adoption of digital video has also drastically reduced the bandwidth needed for a high-definition video signal (with HDV and AVCHD, as well as several commercial variants such as DVCPRO-HD, all using less bandwidth than a standard definition analog signal) and tapeless camcorders based on flash memory and often a variant of MPEG-4." [Digital video. Wikipedia]
The infographic example "Digital video" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
Drawing a Nature Scene
ConceptDraw PRO is a drawings software for creating Nature scenes. Nature solution from ConceptDraw Solution Park expands this software with a new library that contains 17 vector objects and samples illustration files.Electric and Telecom Plans
This solution extends ConceptDraw PRO software with samples, templates and libraries of vector stencils for drawing the Electric and Telecom Plans.
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