The vector stencils library "Computer peripheral devices" contains 18 clipart images of computer peripheral devices and equipment for drawing network diagrams.
"A peripheral is a device that is connected to a host computer, but not an integral part of it. It expands the host's capabilities but does not form part of the core computer architecture. It is often, but not always, partially or completely dependent on the host.
There are three different types of peripherals:
(1) Input, used to interact with, or send data to the computer (mouse, keyboards, etc.).
(2) Output, which provides output to the user from the computer (monitors, printers, etc.).
(3) Storage, which stores data processed by the computer (hard drives, flash drives, etc.)" [Peripheral. Wikipedia]
The clip art example "Computer peripheral devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
"A peripheral is a device that is connected to a host computer, but not an integral part of it. It expands the host's capabilities but does not form part of the core computer architecture. It is often, but not always, partially or completely dependent on the host.
There are three different types of peripherals:
(1) Input, used to interact with, or send data to the computer (mouse, keyboards, etc.).
(2) Output, which provides output to the user from the computer (monitors, printers, etc.).
(3) Storage, which stores data processed by the computer (hard drives, flash drives, etc.)" [Peripheral. Wikipedia]
The clip art example "Computer peripheral devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
The vector stencils library "Computer peripheral devices" contains 18 clipart images of computer peripheral devices and equipment for drawing network diagrams.
"A peripheral is a device that is connected to a host computer, but not an integral part of it. It expands the host's capabilities but does not form part of the core computer architecture. It is often, but not always, partially or completely dependent on the host.
There are three different types of peripherals:
(1) Input, used to interact with, or send data to the computer (mouse, keyboards, etc.).
(2) Output, which provides output to the user from the computer (monitors, printers, etc.).
(3) Storage, which stores data processed by the computer (hard drives, flash drives, etc.)" [Peripheral. Wikipedia]
The clip art example "Computer peripheral devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
"A peripheral is a device that is connected to a host computer, but not an integral part of it. It expands the host's capabilities but does not form part of the core computer architecture. It is often, but not always, partially or completely dependent on the host.
There are three different types of peripherals:
(1) Input, used to interact with, or send data to the computer (mouse, keyboards, etc.).
(2) Output, which provides output to the user from the computer (monitors, printers, etc.).
(3) Storage, which stores data processed by the computer (hard drives, flash drives, etc.)" [Peripheral. Wikipedia]
The clip art example "Computer peripheral devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
The vector stencils library "Computer peripheral devices" contains 18 clipart images of computer peripheral devices and equipment for drawing network diagrams.
"A peripheral is a device that is connected to a host computer, but not an integral part of it. It expands the host's capabilities but does not form part of the core computer architecture. It is often, but not always, partially or completely dependent on the host.
There are three different types of peripherals:
(1) Input, used to interact with, or send data to the computer (mouse, keyboards, etc.).
(2) Output, which provides output to the user from the computer (monitors, printers, etc.).
(3) Storage, which stores data processed by the computer (hard drives, flash drives, etc.)" [Peripheral. Wikipedia]
The clip art example "Computer peripheral devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
"A peripheral is a device that is connected to a host computer, but not an integral part of it. It expands the host's capabilities but does not form part of the core computer architecture. It is often, but not always, partially or completely dependent on the host.
There are three different types of peripherals:
(1) Input, used to interact with, or send data to the computer (mouse, keyboards, etc.).
(2) Output, which provides output to the user from the computer (monitors, printers, etc.).
(3) Storage, which stores data processed by the computer (hard drives, flash drives, etc.)" [Peripheral. Wikipedia]
The clip art example "Computer peripheral devices - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
This classroom floorplan example shows school furniture and educational equipment layout.
"A classroom or schoolroom is a room dedicated primarily to teaching or learning activities. Classrooms are found in educational institutions of all kinds, including public and private schools, home schools, corporations, and religious and humanitarian organizations. ...
For lessons that require specific resources or a vocational approach different types of classrooms both indoors and outdoors are used. This allows for learning in an authentic context that fosters the natural development of the particular vocational skill. This is known as situated learning. Classrooms can range from small groups of five or six to big classrooms with hundreds of students. A large class room is also called a lecture hall. A few examples of classrooms are computer labs which are used for IT lessons in schools, gymnasiums for sports, and science laboratories for biology, chemistry and physics. There are also small group classrooms where students learn in groups of about 7 ...
A university classroom with permanently installed desk-chairs, green chalkboards, and an overhead projector.
Most classrooms have a large writing surface where the instructor or students can share notes with other members of the class. Traditionally, this was in the form of a blackboard but these are becoming less common in well-equipped schools because of new alternatives like flipcharts, whiteboards and interactive whiteboards. Many classrooms also have TVs, maps, charts, Pencils, books, monographs and LCD projectors for presenting information and images from a computer." [Classroom. Wikipedia]
The school furniture and equipment layout example "Classroom plan" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the School and Training Plans solution from the Building Plans area of ConceptDraw Solution Park.
"A classroom or schoolroom is a room dedicated primarily to teaching or learning activities. Classrooms are found in educational institutions of all kinds, including public and private schools, home schools, corporations, and religious and humanitarian organizations. ...
For lessons that require specific resources or a vocational approach different types of classrooms both indoors and outdoors are used. This allows for learning in an authentic context that fosters the natural development of the particular vocational skill. This is known as situated learning. Classrooms can range from small groups of five or six to big classrooms with hundreds of students. A large class room is also called a lecture hall. A few examples of classrooms are computer labs which are used for IT lessons in schools, gymnasiums for sports, and science laboratories for biology, chemistry and physics. There are also small group classrooms where students learn in groups of about 7 ...
A university classroom with permanently installed desk-chairs, green chalkboards, and an overhead projector.
Most classrooms have a large writing surface where the instructor or students can share notes with other members of the class. Traditionally, this was in the form of a blackboard but these are becoming less common in well-equipped schools because of new alternatives like flipcharts, whiteboards and interactive whiteboards. Many classrooms also have TVs, maps, charts, Pencils, books, monographs and LCD projectors for presenting information and images from a computer." [Classroom. Wikipedia]
The school furniture and equipment layout example "Classroom plan" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the School and Training Plans solution from the Building Plans area of ConceptDraw Solution Park.
The vector stencils library "Computer peripheral devices" contains 20 icon symbols of computer peripheral devices.
Use these equipment shapes for drawing network diagrams.
This clipart library for the ConceptDraw PRO diagramming and vector drawing software is included in the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
Use these equipment shapes for drawing network diagrams.
This clipart library for the ConceptDraw PRO diagramming and vector drawing software is included in the Computer and Networks solution from the Computer and Networks area of ConceptDraw Solution Park.
The vector stencils library "TV, Photo and Video" contains 52 television, digital photo and video icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
The vector stencils library "TV, Photo and Video" contains 52 television, digital photo and video icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
The vector stencils library "TV, Photo and Video" contains 52 television, digital photo and video icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
The vector stencils library "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustration area of ConceptDraw Solution Park.
Computer Network Diagrams
Computer Network Diagrams solution extends ConceptDraw DIAGRAM software with samples, templates and libraries of vector icons and objects of computer network devices and network components to help you create professional-looking Computer Network Diagrams, to plan simple home networks and complex computer network configurations for large buildings, to represent their schemes in a comprehensible graphical view, to document computer networks configurations, to depict the interactions between network's components, the used protocols and topologies, to represent physical and logical network structures, to compare visually different topologies and to depict their combinations, to represent in details the network structure with help of schemes, to study and analyze the network configurations, to communicate effectively to engineers, stakeholders and end-users, to track network working and troubleshoot, if necessary.
The vector stencils library "TV, Photo and Video" contains 52 television, photography and video icons.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
"Digital video is a representation of moving visual images in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images with analog signals." [Digital video. Wikipedia]
The clipart example "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
Use it to design your audio, video and multimedia illustrations, presentations, web pages and infographics with ConceptDraw PRO diagramming and vector drawing software.
"Digital video is a representation of moving visual images in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images with analog signals." [Digital video. Wikipedia]
The clipart example "TV, Photo and Video" is included in the Audio, Video, Media solution from the Illustrations area of ConceptDraw Solution Park.
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