Soccer (Football) Formation
Using diagrams is the easiest way to explain the soccer formations. The Soccer solution from the Sport area of ConceptDraw Solution Park is designed as a tool that helps you produce the soccer diagrams in a few minutes. The predesigned samples of the Soccer solution for ConceptDraw PRO depict the most popular formation diagrams."In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The 4–3–3 was a development of the 4–2–4, and was played by the Brazilian national team in the 1962 World Cup. The extra player in midfield allows a stronger defence, and the midfield could be staggered for different effects. The three midfielders normally play closely together to protect the defence, and move laterally across the field as a coordinated unit. The three forwards split across the field to spread the attack, and may be expected to mark the opposition full-backs as opposed to doubling back to assist their own full-backs, as do the wide midfielders in a 4–4–2. When used from the start of a game, this formation is widely regarded as encouraging expansive play, and should not be confused with the practice of modifying a 4–4–2 by bringing on an extra forward to replace a midfield player when behind in the latter stages of a game. This formation is suited for a short passing game and useful for ball retention.
A staggered 4–3–3 involving a defensive midfielder (usually numbered four or six) and two attacking midfielders (numbered eight and ten) was commonplace in Italy, Argentina, and Uruguay during the 1960s and 1970s. The Italian variety of 4–3–3 was simply a modification of WM, by converting one of the two wing-halves to a libero (sweeper), whereas the Argentine and Uruguayan formations were derived from 2–3–5 and retained the notional attacking centre-half. The national team which made this famous was the Dutch team of the 1974 and 1978 World Cups, even though the team won neither." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 4-3-3" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The 4–3–3 was a development of the 4–2–4, and was played by the Brazilian national team in the 1962 World Cup. The extra player in midfield allows a stronger defence, and the midfield could be staggered for different effects. The three midfielders normally play closely together to protect the defence, and move laterally across the field as a coordinated unit. The three forwards split across the field to spread the attack, and may be expected to mark the opposition full-backs as opposed to doubling back to assist their own full-backs, as do the wide midfielders in a 4–4–2. When used from the start of a game, this formation is widely regarded as encouraging expansive play, and should not be confused with the practice of modifying a 4–4–2 by bringing on an extra forward to replace a midfield player when behind in the latter stages of a game. This formation is suited for a short passing game and useful for ball retention.
A staggered 4–3–3 involving a defensive midfielder (usually numbered four or six) and two attacking midfielders (numbered eight and ten) was commonplace in Italy, Argentina, and Uruguay during the 1960s and 1970s. The Italian variety of 4–3–3 was simply a modification of WM, by converting one of the two wing-halves to a libero (sweeper), whereas the Argentine and Uruguayan formations were derived from 2–3–5 and retained the notional attacking centre-half. The national team which made this famous was the Dutch team of the 1974 and 1978 World Cups, even though the team won neither." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 4-3-3" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The WM system was created in the mid-1920s by Herbert Chapman of Arsenal to counter a change in the offside law in 1925. The change had reduced the number of opposition players that attackers needed between themselves and the goal-line from three to two. This led to the introduction of a centre-back to stop the opposing centre-forward, and tried to balance defensive and offensive playing. The formation became so successful that by the late-1930s most English clubs had adopted the WM. Retrospectively, the WM has either been described as a 3–2–5 or as a 3–4–3, or more precisely a 3–2–2–3 reflecting the letters which symbolised it. The gap in the centre of the formation between the two wing halves and the two inside forwards allowed Arsenal to counter-attack effectively. The W-M was subsequently adapted by several English sides, but none could apply it in quite the same way Chapman had. This was mainly due to the comparative rarity of Alex James in the English game. He was one of the earliest playmakers in the history of the game, and the hub around which Chapman's Arsenal revolved." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 3-2-5 (WM)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The WM system was created in the mid-1920s by Herbert Chapman of Arsenal to counter a change in the offside law in 1925. The change had reduced the number of opposition players that attackers needed between themselves and the goal-line from three to two. This led to the introduction of a centre-back to stop the opposing centre-forward, and tried to balance defensive and offensive playing. The formation became so successful that by the late-1930s most English clubs had adopted the WM. Retrospectively, the WM has either been described as a 3–2–5 or as a 3–4–3, or more precisely a 3–2–2–3 reflecting the letters which symbolised it. The gap in the centre of the formation between the two wing halves and the two inside forwards allowed Arsenal to counter-attack effectively. The W-M was subsequently adapted by several English sides, but none could apply it in quite the same way Chapman had. This was mainly due to the comparative rarity of Alex James in the English game. He was one of the earliest playmakers in the history of the game, and the hub around which Chapman's Arsenal revolved." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 3-2-5 (WM)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
4–4–1–1.
A variation of 4–4–2 with one of the strikers playing "in the hole", or as a "second striker", slightly behind their partner. The second striker is generally a more creative player, the playmaker, who can drop into midfield to pick up the ball before running with it or passing to teammates.
Interpretations of 4–4–1–1 can be slightly muddled, as some might say that the extent to which a forward has dropped off and separated himself from the other can be debated." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 4-4-1-1" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
4–4–1–1.
A variation of 4–4–2 with one of the strikers playing "in the hole", or as a "second striker", slightly behind their partner. The second striker is generally a more creative player, the playmaker, who can drop into midfield to pick up the ball before running with it or passing to teammates.
Interpretations of 4–4–1–1 can be slightly muddled, as some might say that the extent to which a forward has dropped off and separated himself from the other can be debated." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 4-4-1-1" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
4–4–2.
This formation was the most common in football in the 1990s and early 2000s, so well known that it has even inspired a magazine title, FourFourTwo. The midfielders are required to work hard to support both the defence and the attack: typically one of the central midfielders is expected to go upfield as often as possible to support the forward pair, while the other will play a "holding role", shielding the defence; the two wide midfield players must move up the flanks to the goal line in attacks and yet also protect the fullback wide defenders." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 4-4-2" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
4–4–2.
This formation was the most common in football in the 1990s and early 2000s, so well known that it has even inspired a magazine title, FourFourTwo. The midfielders are required to work hard to support both the defence and the attack: typically one of the central midfielders is expected to go upfield as often as possible to support the forward pair, while the other will play a "holding role", shielding the defence; the two wide midfield players must move up the flanks to the goal line in attacks and yet also protect the fullback wide defenders." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 4-4-2" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The 2–3–5 was originally known as the "Pyramid", with the numerical formation being referenced retrospectively. ...
For the first time, a balance between attacking and defending was reached. When defending, the two defenders (fullbacks), would watch out for the opponent's wingers (the outside players in the attacking line), while the midfielders (halfbacks) would watch for the other three forwards.
The centre halfback had a key role in both helping to organise the team's attack and marking the opponent's centre forward, supposedly one of their most dangerous players.
It was this formation which gave rise to the convention of shirt numbers." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 2–3–5 (pyramid)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The 2–3–5 was originally known as the "Pyramid", with the numerical formation being referenced retrospectively. ...
For the first time, a balance between attacking and defending was reached. When defending, the two defenders (fullbacks), would watch out for the opponent's wingers (the outside players in the attacking line), while the midfielders (halfbacks) would watch for the other three forwards.
The centre halfback had a key role in both helping to organise the team's attack and marking the opponent's centre forward, supposedly one of their most dangerous players.
It was this formation which gave rise to the convention of shirt numbers." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 2–3–5 (pyramid)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The 3–3–4 formation was similar to the WW, with the notable exception of having an inside-forward (as opposed to centre-forward) deployed as a midfield schemer alongside the two wing-halves. This formation would be commonplace during the 1950s and early 1960s. One of the best exponents of the system was the Tottenham Hotspur double-winning side of 1961, which deployed a midfield of Danny Blanchflower, John White and Dave Mackay. FC Porto won the 2005–06 Portuguese national championship using this unusual formation under manager Co Adriaanse." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 3-4-3" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The 3–3–4 formation was similar to the WW, with the notable exception of having an inside-forward (as opposed to centre-forward) deployed as a midfield schemer alongside the two wing-halves. This formation would be commonplace during the 1950s and early 1960s. One of the best exponents of the system was the Tottenham Hotspur double-winning side of 1961, which deployed a midfield of Danny Blanchflower, John White and Dave Mackay. FC Porto won the 2005–06 Portuguese national championship using this unusual formation under manager Co Adriaanse." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 3-4-3" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Soccer (Football) Field Templates
The Soccer solution for ConceptDraw PRO includes also a wide collection of templates and samples to help the soccer specialists and fans to draw any soccer-related diagrams and schemas as quickly as possible.The sport field plan example "Football pitch metric" was redesigned from the Wikipedia file: Football pitch metric.svg. [en.wikipedia.org/ wiki/ File:Football_ pitch_ metric.svg]
This file is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license. [creativecommons.org/ licenses/ by-sa/ 3.0/ deed.en]
"A football pitch (also known as a football field or soccer field) is the playing surface for the game of football made of turf. Its dimensions and markings are defined by Law 1 of the Laws of the Game, "The Field of Play".
All line markings on the pitch form part of the area which they define. For example, a ball on or above the touchline is still on the field of play; a ball on the line of the goal area is in the goal area; and a foul committed over the 16.5-metre (18-yard) line has occurred in the penalty area. Therefore a ball must completely cross the touchline to be out of play, and a ball must wholly cross the goal line (between the goal posts) before a goal is scored; if any part of the ball is still on or above the line, the ball is still in play." [Association football pitch. Wikipedia]
The sport field plan sample "Football pitch metric" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Sport Field Plans solution from the Building Plans area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ building-sport-field-plans
This file is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license. [creativecommons.org/ licenses/ by-sa/ 3.0/ deed.en]
"A football pitch (also known as a football field or soccer field) is the playing surface for the game of football made of turf. Its dimensions and markings are defined by Law 1 of the Laws of the Game, "The Field of Play".
All line markings on the pitch form part of the area which they define. For example, a ball on or above the touchline is still on the field of play; a ball on the line of the goal area is in the goal area; and a foul committed over the 16.5-metre (18-yard) line has occurred in the penalty area. Therefore a ball must completely cross the touchline to be out of play, and a ball must wholly cross the goal line (between the goal posts) before a goal is scored; if any part of the ball is still on or above the line, the ball is still in play." [Association football pitch. Wikipedia]
The sport field plan sample "Football pitch metric" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Sport Field Plans solution from the Building Plans area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ building-sport-field-plans
Soccer
The Soccer (Football) Solution extends ConceptDraw PRO v9.5 (or later) software with samples, templates, and libraries of vector objects for drawing soccer (football) diagrams, plays schemas, and illustrations. It can be used to make professional looking
Design a Soccer (Football) Field
The Soccer (Football) Fields library from the Soccer solution from the Sport area of ConceptDraw Solution Park provides a complete set of predesigned fields: horizontal and vertical located, colored or not, end zone view soccer field."A football pitch (also known as a football field or soccer field) is the playing surface for the game of football made of turf. Its dimensions and markings are defined by Law 1 of the Laws of the Game, "The Field of Play".
All line markings on the pitch form part of the area which they define. ...
Pitch boundary.
The pitch is rectangular in shape. The longer sides are called touchlines. The other opposing sides are called the goal lines. ... The two touch lines must also be of the same length... in international matches, the goal lines must be between 64 and 75 m (70 and 80 yd) long and the touchlines must be between 100 and 110 m (110 and 120 yd). All lines must be equally wide, not to exceed 12 centimetres (5 in). The corners of the pitch are demarcated by corner flags. ...
Goals.
Goals are placed at the centre of each goal-line. These consist of two upright posts placed equidistant from the corner flagposts, joined at the top by a horizontal crossbar. The inner edges of the posts must be 7.32 metres (8 yd) apart, and the lower edge of the crossbar must be 2.44 metres (8 ft) above the ground. Nets are usually placed behind the goal, though are not required by the Laws.
Goalposts and crossbars must be white, and made of wood, metal or other approved material." [Association football pitch. Wikipedia]
The diagram example "Association football (soccer) field dimensions" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
All line markings on the pitch form part of the area which they define. ...
Pitch boundary.
The pitch is rectangular in shape. The longer sides are called touchlines. The other opposing sides are called the goal lines. ... The two touch lines must also be of the same length... in international matches, the goal lines must be between 64 and 75 m (70 and 80 yd) long and the touchlines must be between 100 and 110 m (110 and 120 yd). All lines must be equally wide, not to exceed 12 centimetres (5 in). The corners of the pitch are demarcated by corner flags. ...
Goals.
Goals are placed at the centre of each goal-line. These consist of two upright posts placed equidistant from the corner flagposts, joined at the top by a horizontal crossbar. The inner edges of the posts must be 7.32 metres (8 yd) apart, and the lower edge of the crossbar must be 2.44 metres (8 ft) above the ground. Nets are usually placed behind the goal, though are not required by the Laws.
Goalposts and crossbars must be white, and made of wood, metal or other approved material." [Association football pitch. Wikipedia]
The diagram example "Association football (soccer) field dimensions" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Sport Field Plans
Construction of sport complex, playgrounds, sport school, sport grounds and fields assumes creation clear plans, layouts, or sketches. In many cases you need represent on the plan multitude of details, including dimensions, placement of bleachers, lighting, considering important sport aspects and other special things.
"Offensive tactics in set pieces. ...
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Soccer (Football) Dimensions
The Soccer solution from the Sport area of ConceptDraw Solution Park is designed as a tool that helps produce soccer illustrations of any complexity in minutes. You can quick and easy design the professional looking plan of the soccer field with set up dimensions.- Soccer ( Football ) Formation | Soccer ( Football ) Field Templates ...
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