Soccer (Football) Dimensions
The Soccer solution from the Sport area of ConceptDraw Solution Park is designed as a tool that helps produce soccer illustrations of any complexity in minutes. You can quick and easy design the professional looking plan of the soccer field with set up dimensions."Offensive tactics in set pieces. ...
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"Man-to-man defense is a type of defensive tactic used in team sports such as American football, association football, basketball, and netball, in which each player is assigned to defend and follow the movements of a single player on offense. Often, a player guards his counterpart (e.g. center guarding center), but a player may be assigned to guard a different position. The strategy is not rigid however, and a player might switch assignment if needed, or leave his own assignment for a moment to double team an offensive player. The term is commonly used even in women's basketball, though the gender-neutral 'player-to-player' also has some usage. ...
When defending the ball (i.e. guarding the man with the basketball) away from the basket in basketball, players typically should use a version of the following technique: The defender stands and faces the opponent. He is positioned between the ball and the basket and may be angled in one direction or another depending on the defensive scheme of that defender's team. He has his feet positioned beyond shoulder width with most of the weight distributed to the balls of his feet. However, the defender's heels should not be off the floor as this will put him off balance. The defender's knees should be bent at roughly a ninety degree angle with the bottom of his thighs parallel to the ground. This will place the defenders buttocks in a seated position. The defenders back should be straight with just a slight tilt forward. This will place the defender's head over the center of his body and maintain proper balance. Depending on the teachings of his coach, the defender should position his hands wide as if he were stretching his wingspan or place one hand high and one hand low." [Man-to-man defense. Wikipedia]
The basketball positions diagram example "Man-to-man basketball defense drill" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Basketball solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-basketball
When defending the ball (i.e. guarding the man with the basketball) away from the basket in basketball, players typically should use a version of the following technique: The defender stands and faces the opponent. He is positioned between the ball and the basket and may be angled in one direction or another depending on the defensive scheme of that defender's team. He has his feet positioned beyond shoulder width with most of the weight distributed to the balls of his feet. However, the defender's heels should not be off the floor as this will put him off balance. The defender's knees should be bent at roughly a ninety degree angle with the bottom of his thighs parallel to the ground. This will place the defenders buttocks in a seated position. The defenders back should be straight with just a slight tilt forward. This will place the defender's head over the center of his body and maintain proper balance. Depending on the teachings of his coach, the defender should position his hands wide as if he were stretching his wingspan or place one hand high and one hand low." [Man-to-man defense. Wikipedia]
The basketball positions diagram example "Man-to-man basketball defense drill" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Basketball solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-basketball
Basketball Court Diagram and Basketball Positions
ConceptDraw PRO software extended with the Basketball solution from the Sport area of ConceptDraw Solution Park provides libraries, templates and samples allowing basketball specialists and fans to draw the professional looking diagrams and schemas of any complexity in a few minutes. It’s very convenient way to explain the different basketball tactics, positions and rules using the visual illustrations.Basketball Court Dimensions
Basketball is team play with a ball a special court. The goal is to throw a ball into one of the baskets, which are mounted to a backboard at a certain height on the edges of the court.Baseball Diagram – Colored Baseball Field
Extending ConceptDraw PRO software with the Baseball solution from the ConceptDraw Solution Park you receive a complete set of libraries, templates and samples allowing to draw baseball diagrams in seconds. You can start from a template, change positions and get ready diagram in some clicks.Offensive Play – Double Wing Wedge – Vector Graphic Diagram
Producing football diagrams using ConceptDraw PRO software takes seconds, not minutes. Thanks to Football solution from the Sport area of ConceptDraw Solution Park all you need is just drag and drop ready-to-use positions objects to a template contains football field, and place positions on the field.Baseball Field Sample
ConceptDraw PRO extended with the Baseball solution provides access to libraries, templates and samples allows creating baseball diagrams and schemas. Fields objects are designed according to real fields dimensions. A set of fields samples includes dimensions. All plays and positions diagrams are available as ready-to-modify samples.Playground Layout
ConceptDraw PRO software extended with Sport Field Plans Solution from the Building Plans Area is a perfect software for drawing professional looking playground layout of any complexity.This sport field plan sample was designed on the base of the Wikipedia file: VolleyballCourt.svg. [en.wikipedia.org/ wiki/ File:VolleyballCourt.svg]
This file is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license. [creativecommons.org/ licenses/ by-sa/ 3.0/ deed.en]
"Volleyball is a team sport in which two teams of six players are separated by a net. Each team tries to score points by grounding a ball on the other team's court under organized rules. It has been a part of the official program of the Summer Olympic Games since 1964. ...
The court dimensions.
A volleyball court is 18 m (59 ft) long and 9 m (29.5 ft) wide, divided into 9 m × 9 m halves by a one-meter (40-inch) wide net. The top of the net is 2.43 m (8 ft 0 in) above the center of the court for men's competition, and 2.24 m (7 ft 4 in) for women's competition, varied for veterans and junior competitions.
The minimum height clearance for indoor volleyball courts is 7 m (23 ft), although a clearance of 8 m (26 ft) is recommended.
A line 3 m (9.84 ft) from and parallel to the net is considered the "attack line". This "3 meter" (or "10-foot") line divides the court into "back row" and "front row" areas (also back court and front court). These are in turn divided into 3 areas each: these are numbered as follows, starting from area "1", which is the position of the serving player.
After a team gains the serve (also known as siding out), its members must rotate in a clockwise direction, with the player previously in area "2" moving to area "1" and so on, with the player from area "1" moving to area "6".
The team courts are surrounded by an area called the free zone which is a minimum of 3 meters wide and which the players may enter and play within after the service of the ball. All lines denoting the boundaries of the team court and the attack zone are drawn or painted within the dimensions of the area and are therefore a part of the court or zone. If a ball comes in contact with the line, the ball is considered to be "in". An antenna is placed on each side of the net perpendicular to the sideline and is a vertical extension of the side boundary of the court. A ball passing over the net must pass completely between the antennae (or their theoretical extensions to the ceiling) without contacting them." [Volleyball. Wikipedia]
The sport field plan example "Volleyball court dimensions" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Sport Field Plans solution from the Building Plans area of ConceptDraw Solution Park.
This file is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license. [creativecommons.org/ licenses/ by-sa/ 3.0/ deed.en]
"Volleyball is a team sport in which two teams of six players are separated by a net. Each team tries to score points by grounding a ball on the other team's court under organized rules. It has been a part of the official program of the Summer Olympic Games since 1964. ...
The court dimensions.
A volleyball court is 18 m (59 ft) long and 9 m (29.5 ft) wide, divided into 9 m × 9 m halves by a one-meter (40-inch) wide net. The top of the net is 2.43 m (8 ft 0 in) above the center of the court for men's competition, and 2.24 m (7 ft 4 in) for women's competition, varied for veterans and junior competitions.
The minimum height clearance for indoor volleyball courts is 7 m (23 ft), although a clearance of 8 m (26 ft) is recommended.
A line 3 m (9.84 ft) from and parallel to the net is considered the "attack line". This "3 meter" (or "10-foot") line divides the court into "back row" and "front row" areas (also back court and front court). These are in turn divided into 3 areas each: these are numbered as follows, starting from area "1", which is the position of the serving player.
After a team gains the serve (also known as siding out), its members must rotate in a clockwise direction, with the player previously in area "2" moving to area "1" and so on, with the player from area "1" moving to area "6".
The team courts are surrounded by an area called the free zone which is a minimum of 3 meters wide and which the players may enter and play within after the service of the ball. All lines denoting the boundaries of the team court and the attack zone are drawn or painted within the dimensions of the area and are therefore a part of the court or zone. If a ball comes in contact with the line, the ball is considered to be "in". An antenna is placed on each side of the net perpendicular to the sideline and is a vertical extension of the side boundary of the court. A ball passing over the net must pass completely between the antennae (or their theoretical extensions to the ceiling) without contacting them." [Volleyball. Wikipedia]
The sport field plan example "Volleyball court dimensions" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Sport Field Plans solution from the Building Plans area of ConceptDraw Solution Park.
Soccer (Football) Field Templates
The Soccer solution for ConceptDraw PRO includes also a wide collection of templates and samples to help the soccer specialists and fans to draw any soccer-related diagrams and schemas as quickly as possible.Baseball Diagram – Basic Bunt Coverage – Runner at 1st
ConceptDraw PRO software extended with the Baseball solution delivers samples with diagrams of the most popular plays in baseball. You can complete this set modifying any sample. All you need is to drag and drop objects to depict another play and then save with the different name. Feel free to add text label with the play name directly to your document.Basketball
The Basketball Solution extends ConceptDraw PRO v9.5 (or later) software with samples, templates, and libraries of vector objects for drawing basketball diagrams, plays schemas, and illustrations. It can be used to make professional looking documents, pre
Baseball
The Baseball Solution extends ConceptDraw PRO v9.5 (or later) software with samples, templates, and libraries of vector objects for drawing baseball diagrams, plays, and illustrations. It can be used to make professional looking documents, presentations,
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