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graphical user interface, UI patterns, GUI interface iPhone User Interface

graphical user interface, UI patterns, GUI interface
iPhone User Interface solution extends ConceptDraw PRO v10 software with templates, samples and libraries with large quantity of vector stencils of graphical user interface elements, Apps icons, UI patterns for designing and prototyping of the iOS applic
Use this template to prototype and design the iPhone user interface.
"At WWDC 2007 on June 11, 2007, Apple announced that the iPhone would support third-party web applications using Ajax that share the look and feel of the iPhone interface. On October 17, 2007, Steve Jobs, in an open letter posted to Apple's "Hot News" weblog, announced that a software development kit (SDK) would be made available to third-party developers in February 2008. The iPhone SDK was officially announced and released on March 6, 2008, at the Apple Town Hall facility.
It is a free download, with an Apple registration, that allows developers to develop native applications for the iPhone and iPod Touch, then test them in an "iPhone simulator". However, loading an application onto a real device is only possible after paying an Apple Developer Connection membership fee. Developers are free to set any price for their applications to be distributed through the App Store, of which they will receive a 70% share.
Developers can also opt to release the application for free and will not pay any costs to release or distribute the application beyond the membership fee. The App Store was launched with the release of iOS 2.0, on July 11, 2008. The update was free for iPhone users; owners of older iPod Touches were required to pay US$10 for it.
Once a developer has submitted an application to the App Store, Apple holds firm control over its distribution." [iPhone. Wikipedia]
The iPhone interface template for the ConceptDraw PRO diagramming and vector drawing software is included in the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone GUI template
iPhone GUI template, iPhone case,
HelpDesk

How to Design an Interface Mockup for iPhone Application in ConceptDraw PRO

The Apple iPhone user interface has become something of a standard for smartphones, and mobile devices in general. A well designed user interface (UI) is very important for user-friendly navigation and best correlation with operating system logic. Development of successful iPhone App UI requires a planning and prototyping stage. An iPhone UI diagram can be employed to give a general view of the device's screen, upon which elements can be placed and re-arranged as necessary. Using ConceptDraw PRO you can mock-up an iPhone UI system so that you can figure out how best to represent user interface (UI) elements for the development of a new iPhone App.

iPhone Interface

iPhone is a worldwide popular line of smartphones designed and marketed by Apple Inc. First thing that you see taking up the iPhone is its design and interface. It's very important that interface will be convenient and easy to use on a mobile device. That is why every day designers make great efforts to make the really best iPhone interface.
The vector stencils library "iPhone interface" contains 119 design elements for development of graphic user interface (GUI) for iPhone software applications.
"The user interface of iOS is based on the concept of direct manipulation, using multi-touch gestures. Interface control elements consist of sliders, switches, and buttons. Interaction with the OS includes gestures such as swipe, tap, pinch, and reverse pinch, all of which have specific definitions within the context of the iOS operating system and its multi-touch interface. Internal accelerometers are used by some applications to respond to shaking the device (one common result is the undo command) or rotating it in three dimensions (one common result is switching from portrait to landscape mode)." [iOS. Wikipedia]
The example "Design elements - iPhone interface" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone GUI design elements
iPhone GUI design elements, world clock tab icon, up-down, stepper, trash, timer tab icon, text field, table view, list, table view with header, indexed list, table view row, tab bar, system button, switch, stopwatch tab icon, status bar, sms tab icon, slider, share, selection frame, segmented control, search tab icon, search bar, search, screen, row insert, plus, add, rounded rectangle button, rewind, reply button, remove, refresh, radio button, progress view, pop-up menu, segmented control, pop-up menu button, player, play, pause, page control, page indicator, organize, option button, network activity indicator, navigational control button, navigation toolbar, toolbar, navigation bar, most viewed tab icon, most recent tab icon, more tab icon, modal view, message box, mail tab icon, loupe, label button, keypad, keypad control, keyboard literal button, keyboard label button, keyboard button pressed, keyboard, iPhone case, home screen, history tab icon, forward button, forward, featured tab icon, favorites tab icon, featured, top rated , fastforward, downloads tab icon, display, disclosure indicator, delete button, delete, date and time picker, control button, contacts tab icon, compose, clock, clear, delete badge, choice button, checkmark badge, checkbox, charts tab icon, camera, bookmarks tab icon, bookmarks, badge, backward, back button, alert, alarm tab icon, add button, plus button, add, activity indicator, action sheet, action list, grouped list, table,

How To Draw an iPhone?

How To Draw an iPhone? It's very fast and easy to draw an iPhone and design iPhone user interface using the tools of ConceptDraw PRO extended with iPhone User Interface Solution. iPhone User Interface Solution offers you the incredibly large quantity of predesigned objects that are grouped to 9 libraries: Apps Icons, Bars, Content Views, Controls, iMessage, iPhone 6 Mockup, Tab Bar Icons, Temporary Views, Toolbar and Navigation Bar Buttons.
"The iPhone ... is a line of smartphones designed and marketed by Apple Inc. It runs Apple's iOS mobile operating system. ...
The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time. Starting with the iPhone 4, a primitive version of multitasking came into play. Users could double click the home button to select recently opened. However, the apps never ran in the background. Starting with iOS 7, though, apps can truly multitask, and each open application runs in the background when not in use, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer support YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - SMS application" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone GUI
iPhone GUI, status bar, screen, navigation bar, controls, modal view, message box, keyboard control, iPhone,

Graphical User Interface

ConceptDraw PRO provides iPhone User Interface Solution from the Software Development Area of ConceptDraw Solution Park for quick and easy drawing professional looking graphical user interfaces. Even if you are not an artist, you will be able easily draw any iPhone graphical user interface using the ready-to-use predesigned vector objects from the offered libraries of iPhone User Interface Solution for ConceptDraw Solution Park.
The vector stencils library "iPhone interface" contains 119 iPhone UI design elements.
Use it for development of graphic user interface (GUI) for iPhone software applications in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone case
iPhone case, iPhone case,
iPhone case, horizontal
iPhone case, horizontal, iPhone case,
Display
Display, display,
Screen
Screen, screen,
Home screen
Home screen, home screen,
Keypad control
Keypad control, keypad, keypad control,
Status bar
Status bar, status bar,
Navigation bar
Navigation bar, navigation bar,
Navigation bar with buttons
Navigation bar with buttons, navigation bar,
Navigation bar with controls
Navigation bar with controls, navigation bar,
Navigation bar with controls
Navigation bar with controls, navigation bar,
Navigation bar with buttons, horizontal
Navigation bar with buttons, horizontal, navigation bar,
Navigation bar with controls, horizontal
Navigation bar with controls, horizontal, navigation bar,
Modal view
Modal view, modal view,
Search bar
Search bar, search bar,
Text field 1
Text field 1, text field,
Text field 2
Text field 2, text field,
Text field, varying
Text field, varying, text field,
Table row
Table row, table view row,
Table view row
Table view row, table view row,
Table view (simple list)
Table view (simple list), table view, list,
Table view (with header)
Table view (with header), table view with header, indexed list,
Action list
Action list, action list, grouped list, table,
Control button
Control button, control button,
Navigational control button
Navigational control button, navigational control button,
Add button
Add button, add button, plus button,
Navigation toolbar
Navigation toolbar, navigation toolbar, toolbar,
Tab bar
Tab bar, tab bar,
Action sheet
Action sheet, action sheet,
Choice button
Choice button, choice button,
Rounded rectangle button
Rounded rectangle button, rounded rectangle button,
Keyboard control
Keyboard control, keyboard,
Keyboard literal button
Keyboard literal button, keyboard literal button,
Keyboard button, pressed
Keyboard button, pressed, keyboard button pressed,
Keyboard label button
Keyboard label button, keyboard label button,
Selection frame 1
Selection frame 1, selection frame,
Selection frame 2
Selection frame 2, selection frame,
Loupe
Loupe, loupe,
Message box 1
Message box 1, message box,
Message box 2
Message box 2, message box,
Progress view
Progress view, progress view,
Progress view
Progress view, progress view,
Progress view
Progress view, progress view,
Player control
Player control, player,
Label button
Label button, label button,
Back button
Back button, back button,
Forward button
Forward button, forward button,
Option button
Option button, option button,
Checkbox
Checkbox, checkbox,
Radio button
Radio button, radio button,
Alert
Alert, alert,
Two-button alert
Two-button alert, alert,
Two-button alert (v 3.0)
Two-button alert (v 3.0), alert,
Up-Down control
Up-Down control, up-down, stepper,
Segmented control
Segmented control, segmented control,
Segmented control
Segmented control, segmented control,
Segmented control
Segmented control, segmented control,
Segmented control
Segmented control, segmented control,
Pop-up menu button
Pop-up menu button, pop-up menu button,
Popup menu
Popup menu, pop-up menu, segmented control,
Clock, white
Clock, white, clock,
Clock, black
Clock, black, clock,
Clock application table
Clock application table,
Date and time picker (1/2 parts)
Date and time picker (1/2 parts), date and time picker,
Date and time picker (3 parts)
Date and time picker (3 parts), date and time picker,
Date and time picker (4 parts)
Date and time picker (4 parts), date and time picker,
Date and time picker (v 3.0)
Date and time picker (v 3.0), date and time picker,
Switch control
Switch control, switch,
System button
System button, system button,
Reply button
Reply button, reply button,
Organize button
Organize button, organize,
Remove button
Remove button, remove,
Refresh button
Refresh button, refresh,
Play button
Play button, play,
FastForward button
FastForward button, fastforward,
Pause button
Pause button, pause,
Rewind button
Rewind button, rewind,
Backward icon
Backward icon, backward,
Forward icon
Forward icon, forward,
Share button
Share button, share,
Camera button
Camera button, camera,
Compose button
Compose button, compose,
Bookmarks button
Bookmarks button, bookmarks,
Search button
Search button, search,
Add button
Add button, add,
Trash button
Trash button, trash,
Bookmarks tab icon
Bookmarks tab icon, bookmarks tab icon,
Contacts tab icon
Contacts tab icon, contacts tab icon,
Downloads tab icon
Downloads tab icon, downloads tab icon,
Favorites tab icon
Favorites tab icon, favorites tab icon, featured, top rated ,
Featured tab icon
Featured tab icon, featured tab icon,
History tab icon
History tab icon, history tab icon,
MostRecent tab icon
MostRecent tab icon, most recent tab icon,
MostViewed tab icon
MostViewed tab icon, most viewed tab icon,
Search tab icon
Search tab icon, search tab icon,
More tab icon
More tab icon, more tab icon,
SMS tab icon
SMS tab icon, sms tab icon,
Mail tab icon
Mail tab icon, mail tab icon,
Charts tab icon
Charts tab icon, charts tab icon,
World clock tab icon
World clock tab icon, world clock tab icon,
Alarm tab icon
Alarm tab icon, alarm tab icon,
Stopwatch tab icon
Stopwatch tab icon, stopwatch tab icon,
Timer tab icon
Timer tab icon, timer tab icon,
Badge
Badge, badge,
Delete button control
Delete button control , delete,
Checkmark
Checkmark, checkmark badge,
Delete button
Delete button, delete button,
Insert
Insert, row insert, plus, add,
Disclosure indicator
Disclosure indicator, disclosure indicator,
Clear button
Clear button, clear, delete badge,
Bookmarks badge
Bookmarks badge, bookmarks,
Badge with varying width 1
Badge with varying width 1, badge,
Badge with varying width 2
Badge with varying width 2, badge,
Badge with varying width 3
Badge with varying width 3,
Activity indicator
Activity indicator, activity indicator,
Network activity indicator
Network activity indicator, network activity indicator,
Page control
Page control, page control, page indicator,
Search badge
Search badge, search,
Slider
Slider, slider,
"iOS (previously iPhone OS) is a mobile operating system developed and distributed by Apple Inc. ...
The user interface of iOS is based on the concept of direct manipulation, using multi-touch gestures. Interface control elements consist of sliders, switches, and buttons. Interaction with the OS includes gestures such as swipe, tap, pinch, and reverse pinch, all of which have specific definitions within the context of the iOS operating system and its multi-touch interface. Internal accelerometers are used by some applications to respond to shaking the device (one common result is the undo command) or rotating it in three dimensions (one common result is switching from portrait to landscape mode)." [iOS. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - More function view" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone GUI
iPhone GUI, tab bar, status bar, screen, navigation bar, controls, iPhone, grouped list, list,
"Smaller mobile devices such as PDAs and smartphones typically use the WIMP elements with different unifying metaphors, due to constraints in space and available input devices. Applications for which WIMP is not well suited may use newer interaction techniques, collectively named as post-WIMP user interfaces.
As of 2011, some touch-screen-based operating systems such as Apple's iOS (iPhone) and Android use the class of GUIs named post-WIMP. These support styles of interaction using more than one finger in contact with a display, which allows actions such as pinching and rotating, which are unsupported by one pointer and mouse." [Graphical user interface. Wikipedia]
"In computing post-WIMP comprises work on user interfaces, mostly graphical user interfaces, which attempt to go beyond the paradigm of windows, icons, menus and a pointing device, i.e. WIMP interfaces. ...
However WIMP interfaces are not optimal for working with complex tasks such as computer-aided design, working on large amounts of data simultaneously, or interactive games. WIMPs are usually pixel-hungry, so given limited screen real estate they can distract attention from the task at hand. Thus, custom interfaces can better encapsulate workspaces, actions, and objects for specific complex tasks. Applications for which WIMP is not well suited include those requiring continuous input signals, showing 3D models, or simply portraying an interaction for which there is no defined standard widget.
Interfaces based on these considerations, now called "post-WIMP", have made their way to the general public. Examples include the interface of the classic MP3 player iPod and a bank's automated teller machine screen." [Post-WIMP. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Activity indicator view" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone GUI
iPhone GUI, toolbar, status bar, activity indicator, status bar, simple list, navigation bar, controls, activity indicator,

GUI Interface

What is the ideal GUI interface? The interface of mobile device it's all that users see on it and can interact - screen, bars, icons of applications. So the interface is the first that draws the user's attention. The main goal of software engineers, GUI interface designers, and GUI developers is to make the interface first of all easy for perception and understanding, convenient and attractive for the users. The iPhone's GUI interface meets all these requirements.
"The iPhone ... is a line of smartphones designed and marketed by Apple Inc. It runs Apple's iOS mobile operating system. ...
The user interface is built around the device's multi-touch screen, including a virtual keyboard. The iPhone has Wi-Fi and can connect to many different cellular networks, including 1xRTT and GPRS (shown as a circle on the status bar), EDGE (shown as a capital E on the status bar), UMTS and EV-DO (shown as 3G), a faster version of UMTS and 4G (shown as a 4G symbol on the status bar), and LTE (shown as LTE on the status bar). An iPhone can shoot video (though this was not a standard feature until the iPhone 3GS), take photos, play music, send and receive email, browse the web, send texts, GPS navigation, tell jokes, record notes, do mathematical calculations, and receive visual voicemail. Other functions — video games, reference works, social networking, etc. — can be enabled by downloading application programs (‘apps’); as of October 2013, the App Store offered more than one million apps by Apple and third parties." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Standby mode" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
iPhone GUI
iPhone GUI, iPhone, display,

GUI development tool, GUI interface prototyping Graphic User Interface

GUI development tool, GUI interface prototyping
Graphic User Interface solution extends ConceptDraw PRO software with templates, samples and libraries of vector stencils for design of the GUI prototypes and diagrams for Windows, Mac OS and iOS software.

UI Patterns

The most convenient, useful and right way for software engineers, UI designers, UI developers is to use UI patterns in the process of developing any application for computer devices. The User Interface (UI) patterns are standardized solutions for common design problems.