Soccer (Football) Positions
Explaining soccer positions becomes much more easier and time saving with visual drawings. ConceptDraw PRO software extended with the Soccer solution from the Sport area of ConceptDraw Solution Park is very useful tool that will help you design the soccer-related drawings of any complexity in minutes.Offensive Play – Double Wing Wedge – Vector Graphic Diagram
Producing football diagrams using ConceptDraw PRO software takes seconds, not minutes. Thanks to Football solution from the Sport area of ConceptDraw Solution Park all you need is just drag and drop ready-to-use positions objects to a template contains football field, and place positions on the field.Offensive Strategy – Spread Offense Diagram
Explaining offensive strategies of American Football is practically impossible without drawing a diagram. If you need to do this more than once you have to choose an appropriate tool allows you to change diagrams easily. ConceptDraw PRO extended with the Football Solution is the best choice for this case.Football
The Football Solution extends ConceptDraw PRO v9.5 (or later) software with samples, templates, and libraries of vector objects for drawing football (American) diagrams, plays schemas, and illustrations. It can be used to make professional looking documen
"In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The 4–3–3 was a development of the 4–2–4, and was played by the Brazilian national team in the 1962 World Cup. The extra player in midfield allows a stronger defence, and the midfield could be staggered for different effects. The three midfielders normally play closely together to protect the defence, and move laterally across the field as a coordinated unit. The three forwards split across the field to spread the attack, and may be expected to mark the opposition full-backs as opposed to doubling back to assist their own full-backs, as do the wide midfielders in a 4–4–2. When used from the start of a game, this formation is widely regarded as encouraging expansive play, and should not be confused with the practice of modifying a 4–4–2 by bringing on an extra forward to replace a midfield player when behind in the latter stages of a game. This formation is suited for a short passing game and useful for ball retention.
A staggered 4–3–3 involving a defensive midfielder (usually numbered four or six) and two attacking midfielders (numbered eight and ten) was commonplace in Italy, Argentina, and Uruguay during the 1960s and 1970s. The Italian variety of 4–3–3 was simply a modification of WM, by converting one of the two wing-halves to a libero (sweeper), whereas the Argentine and Uruguayan formations were derived from 2–3–5 and retained the notional attacking centre-half. The national team which made this famous was the Dutch team of the 1974 and 1978 World Cups, even though the team won neither." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 4-3-3" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The 4–3–3 was a development of the 4–2–4, and was played by the Brazilian national team in the 1962 World Cup. The extra player in midfield allows a stronger defence, and the midfield could be staggered for different effects. The three midfielders normally play closely together to protect the defence, and move laterally across the field as a coordinated unit. The three forwards split across the field to spread the attack, and may be expected to mark the opposition full-backs as opposed to doubling back to assist their own full-backs, as do the wide midfielders in a 4–4–2. When used from the start of a game, this formation is widely regarded as encouraging expansive play, and should not be confused with the practice of modifying a 4–4–2 by bringing on an extra forward to replace a midfield player when behind in the latter stages of a game. This formation is suited for a short passing game and useful for ball retention.
A staggered 4–3–3 involving a defensive midfielder (usually numbered four or six) and two attacking midfielders (numbered eight and ten) was commonplace in Italy, Argentina, and Uruguay during the 1960s and 1970s. The Italian variety of 4–3–3 was simply a modification of WM, by converting one of the two wing-halves to a libero (sweeper), whereas the Argentine and Uruguayan formations were derived from 2–3–5 and retained the notional attacking centre-half. The national team which made this famous was the Dutch team of the 1974 and 1978 World Cups, even though the team won neither." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 4-3-3" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Soccer (Football) Tactics
To quick and easy draw the diagrams with soccer (football) tactics, use the "Soccer (Football) Fields" and "Soccer (Football) Positions" libraries from the Soccer solution from the Sport area of ConceptDraw Solution Park"Offensive tactics in set pieces. ...
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The 3–3–4 formation was similar to the WW, with the notable exception of having an inside-forward (as opposed to centre-forward) deployed as a midfield schemer alongside the two wing-halves. This formation would be commonplace during the 1950s and early 1960s. One of the best exponents of the system was the Tottenham Hotspur double-winning side of 1961, which deployed a midfield of Danny Blanchflower, John White and Dave Mackay. FC Porto won the 2005–06 Portuguese national championship using this unusual formation under manager Co Adriaanse." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 3-4-3" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The 3–3–4 formation was similar to the WW, with the notable exception of having an inside-forward (as opposed to centre-forward) deployed as a midfield schemer alongside the two wing-halves. This formation would be commonplace during the 1950s and early 1960s. One of the best exponents of the system was the Tottenham Hotspur double-winning side of 1961, which deployed a midfield of Danny Blanchflower, John White and Dave Mackay. FC Porto won the 2005–06 Portuguese national championship using this unusual formation under manager Co Adriaanse." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 3-4-3" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
"Offside (sometimes known as offsides) is a law in association football which states that if a player is in an offside position when the ball is touched or played by a team-mate, the player may not become actively involved in the play. A player is in an offside position when closer to the opponent's goal line than both the ball and the second-to-last defender (which is usually the last outfield player), and also in the opponent's half of the pitch. "Offside position" is a matter of fact, whereas committing an "offside offence" occurs when a player is "actively involved" and is subject to the interpretation of the referee. Goals scored after committing an offside offence are nullified if caught by the referee." [Offside (association football). Wikipedia]
The diagram example "Association football (soccer) offside" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The diagram example "Association football (soccer) offside" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
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