Soccer
The Soccer (Football) Solution extends ConceptDraw PRO v9.5 (or later) software with samples, templates, and libraries of vector objects for drawing soccer (football) diagrams, plays schemas, and illustrations. It can be used to make professional looking
Soccer (Football) Formation
Using diagrams is the easiest way to explain the soccer formations. The Soccer solution from the Sport area of ConceptDraw Solution Park is designed as a tool that helps you produce the soccer diagrams in a few minutes. The predesigned samples of the Soccer solution for ConceptDraw PRO depict the most popular formation diagrams.Design a Soccer (Football) Field
The Soccer (Football) Fields library from the Soccer solution from the Sport area of ConceptDraw Solution Park provides a complete set of predesigned fields: horizontal and vertical located, colored or not, end zone view soccer field.Soccer (Football) Positions
Explaining soccer positions becomes much more easier and time saving with visual drawings. ConceptDraw PRO software extended with the Soccer solution from the Sport area of ConceptDraw Solution Park is very useful tool that will help you design the soccer-related drawings of any complexity in minutes.Soccer (Football) Tactics
To quick and easy draw the diagrams with soccer (football) tactics, use the "Soccer (Football) Fields" and "Soccer (Football) Positions" libraries from the Soccer solution from the Sport area of ConceptDraw Solution ParkSoccer (Football) Field Templates
The Soccer solution for ConceptDraw PRO includes also a wide collection of templates and samples to help the soccer specialists and fans to draw any soccer-related diagrams and schemas as quickly as possible.Soccer (Football) Dimensions
The Soccer solution from the Sport area of ConceptDraw Solution Park is designed as a tool that helps produce soccer illustrations of any complexity in minutes. You can quick and easy design the professional looking plan of the soccer field with set up dimensions.HelpDesk
How to Make Soccer Position Diagram Using ConceptDraw PRO
The soccer field has the form of a large rectangle, covered with grass. Dimensions of soccer fields may vary slightly, depending on the level of the game, but all fields have some common characteristics. Soccer players may take different positions. Each soccer position has its own name, and implies certain player functions. Every soccer position has a very specific name and task: Goalkeeper, Defenders, Midfielders and Forwards. During preparation for the game coach met a challenge: how to explain each player's position and his role in the game. The difficulty is the fact that in the course of the game players will often move on the field and do not stay in one place. Football field diagram with dimensions and marking, and positions - it is an important tool for the coach. ConceptDraw PRO helps both coach and players to understand exactly their roles during the particular game. The ability to create Soccer diagrams is contained in the ConceptDraw Soccer solution. The solution provides"In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The WM system was created in the mid-1920s by Herbert Chapman of Arsenal to counter a change in the offside law in 1925. The change had reduced the number of opposition players that attackers needed between themselves and the goal-line from three to two. This led to the introduction of a centre-back to stop the opposing centre-forward, and tried to balance defensive and offensive playing. The formation became so successful that by the late-1930s most English clubs had adopted the WM. Retrospectively, the WM has either been described as a 3–2–5 or as a 3–4–3, or more precisely a 3–2–2–3 reflecting the letters which symbolised it. The gap in the centre of the formation between the two wing halves and the two inside forwards allowed Arsenal to counter-attack effectively. The W-M was subsequently adapted by several English sides, but none could apply it in quite the same way Chapman had. This was mainly due to the comparative rarity of Alex James in the English game. He was one of the earliest playmakers in the history of the game, and the hub around which Chapman's Arsenal revolved." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 3-2-5 (WM)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The WM system was created in the mid-1920s by Herbert Chapman of Arsenal to counter a change in the offside law in 1925. The change had reduced the number of opposition players that attackers needed between themselves and the goal-line from three to two. This led to the introduction of a centre-back to stop the opposing centre-forward, and tried to balance defensive and offensive playing. The formation became so successful that by the late-1930s most English clubs had adopted the WM. Retrospectively, the WM has either been described as a 3–2–5 or as a 3–4–3, or more precisely a 3–2–2–3 reflecting the letters which symbolised it. The gap in the centre of the formation between the two wing halves and the two inside forwards allowed Arsenal to counter-attack effectively. The W-M was subsequently adapted by several English sides, but none could apply it in quite the same way Chapman had. This was mainly due to the comparative rarity of Alex James in the English game. He was one of the earliest playmakers in the history of the game, and the hub around which Chapman's Arsenal revolved." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 3-2-5 (WM)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Soccer (Football) Illustrated
It’s very important that your soccer drawing looked beautiful, interesting and attracted the attention. For this it is necessary add the illustrations! The Soccer solution delivers several libraries with predesigned bright and interesting clipart objectsCreate Soccer (Football) Positions
Explaining the soccer techniques and rules becomes much more easier and time saving with illustrations. The Soccer solution from the Sport area of ConceptDraw Solution Park provides the libraries, templates and samples that will help you produce the soccer illustrations of any complexity in minutes.Soccer (Football) Diagram Software
Explaining the soccer strategies and techniques is practically impossible without drawing a diagram. ConceptDraw PRO diagramming and vector drawing software extended with Soccer solution from the Sport area of ConceptDraw Solution Park is a very convenient and useful tool for designing the soccer-related diagrams."In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football. ...
The 2–3–5 was originally known as the "Pyramid", with the numerical formation being referenced retrospectively. ...
For the first time, a balance between attacking and defending was reached. When defending, the two defenders (fullbacks), would watch out for the opponent's wingers (the outside players in the attacking line), while the midfielders (halfbacks) would watch for the other three forwards.
The centre halfback had a key role in both helping to organise the team's attack and marking the opponent's centre forward, supposedly one of their most dangerous players.
It was this formation which gave rise to the convention of shirt numbers." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 2–3–5 (pyramid)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
The 2–3–5 was originally known as the "Pyramid", with the numerical formation being referenced retrospectively. ...
For the first time, a balance between attacking and defending was reached. When defending, the two defenders (fullbacks), would watch out for the opponent's wingers (the outside players in the attacking line), while the midfielders (halfbacks) would watch for the other three forwards.
The centre halfback had a key role in both helping to organise the team's attack and marking the opponent's centre forward, supposedly one of their most dangerous players.
It was this formation which gave rise to the convention of shirt numbers." [Formation (association football). Wikipedia]
The diagram example "Association football (soccer) formation 2–3–5 (pyramid)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Soccer (Football) Offside
It’s very convenient to explain the different tactics and positions using the visual drawings. ConceptDraw PRO software extended with the Soccer solution from the Sport area of ConceptDraw Solution Park provides libraries, templates and samples allowing specialists or soccer fans to draw the soccer-related diagrams and schemas of any complexity in a few minutes."Offensive tactics in set pieces. ...
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
Throw-ins[edit]
How throw-ins are best handled depends on where it is:
(1) In one's own half the aim of a throw-in may be to retain possession in order to build up the next attack. The throw may or may not go toward the opponents' goal; the most unmarked player may be a full-back who is behind the ball. Such a throw followed by a quickly taken 'switch' pass can be an effective tactic. Under pressure however, the ball is often thrown up the line, toward the opponents' goal line to gain as much ground as possible.
(2) If the thrower is unmarked, a simple tactic is to take a short throw to the feet or chest of a marked player who immediately returns the ball to the thrower.
(3) In the last third of the pitch a player with a long throw can put pressure onto the defenders by throwing the ball deep into the opponents' penalty area, resulting in somewhat similar tactics to a corner kick situation, but with the added advantage of avoiding the offside trap, as an attacking player cannot be offside from a throw in. ...
Goal kicks.
A goal kick is an important 'set piece' that will occur many times in a game and yet few teams practice it. If taken quickly the kick may be taken short to a full-back who has run into a wide position. Although this may gain little ground it retains the all-important possession of the ball. A longer kick to the midfield is more common and it is vital that the midfield unit are in a position to receive it.
Corners.
A corner kick (or "corner") is a real goal scoring opportunity and it is essential to know who is the best at taking a good corner from both the left and right side of the pitch. A good corner will be aimed high across the goal and may be 'bent' towards or away from the goal. At least one of the forwards should be on or close to the goal line when the kick is taken.
Another tactic on a corner is to let the best shooter stay in the back "trash" position and have the defence worried about those up front. The player taking the corner kick makes a small pass back to the trash shooter who has time and space to take a good shot." [Association football tactics and skills. Wikipedia]
The diagram example "Association football (soccer) - The pitch: throw-ins, goal kicks, corners" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Football solution from the Sport area of ConceptDraw Solution Park.
www.conceptdraw.com/ solution-park/ sport-soccer
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