The vector stencils library "Activities BPMN 1.2" contains 16 activity symbols for drawing business process diagrams (Business Process Model and Notation) using the ConceptDraw PRO diagramming and vector drawing software.
"An activity is represented with a rounded-corner rectangle and describes the kind of work which must be done.
Task.
A task represents a single unit of work that is not or cannot be broken down to a further level of business process detail without diagramming the steps in a procedure (which is not the purpose of BPMN).
Sub-process.
Used to hide or reveal additional levels of business process detail. When collapsed, a sub-process is indicated by a plus sign against the bottom line of the rectangle; when expanded, the rounded rectangle expands to show all flow objects, connecting objects, and artifacts.
Has its own self-contained start and end events; sequence flows from the parent process must not cross the boundary.
Transaction.
A form of sub-process in which all contained activities must be treated as a whole; i.e., they must all be completed to meet an objective, and if any one of them fails, they must all be compensated (undone). Transactions are differentiated from expanded sub-processes by being surrounded by a double border.
Call Activity.
A point in the process where a global process or a global Task is reused. A call activity is differentiated from other activity types by a bolded border around the activity area." [Business Process Model and Notation. Wikipedia]
The shapes example "Design elements - Activities BPMN 1.2" is included in the Business Process Diagram solution from the Business Processes area of ConceptDraw Solution Park.
"An activity is represented with a rounded-corner rectangle and describes the kind of work which must be done.
Task.
A task represents a single unit of work that is not or cannot be broken down to a further level of business process detail without diagramming the steps in a procedure (which is not the purpose of BPMN).
Sub-process.
Used to hide or reveal additional levels of business process detail. When collapsed, a sub-process is indicated by a plus sign against the bottom line of the rectangle; when expanded, the rounded rectangle expands to show all flow objects, connecting objects, and artifacts.
Has its own self-contained start and end events; sequence flows from the parent process must not cross the boundary.
Transaction.
A form of sub-process in which all contained activities must be treated as a whole; i.e., they must all be completed to meet an objective, and if any one of them fails, they must all be compensated (undone). Transactions are differentiated from expanded sub-processes by being surrounded by a double border.
Call Activity.
A point in the process where a global process or a global Task is reused. A call activity is differentiated from other activity types by a bolded border around the activity area." [Business Process Model and Notation. Wikipedia]
The shapes example "Design elements - Activities BPMN 1.2" is included in the Business Process Diagram solution from the Business Processes area of ConceptDraw Solution Park.
"A security alarm is a system designed to detect intrusion – unauthorized entry – into a building or area. Security alarms are used in residential, commercial, industrial, and military properties for protection against burglary (theft) or property damage, as well as personal protection against intruders. Car alarms likewise protect vehicles and their contents. Prisons also use security systems for control of inmates.
Some alarm systems serve a single purpose of burglary protection; combination systems provide both fire and intrusion protection. Intrusion alarm systems may also be combined with closed-circuit television surveillance systems to automatically record the activities of intruders, and may interface to access control systems for electrically locked doors. Systems range from small, self-contained noisemakers, to complicated, multi-area systems with computer monitoring and control." [Security alarm. Wikipedia]
The example "Security system plan" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Security and Access Plans solution from the Building Plans area of ConceptDraw Solution Park.
Some alarm systems serve a single purpose of burglary protection; combination systems provide both fire and intrusion protection. Intrusion alarm systems may also be combined with closed-circuit television surveillance systems to automatically record the activities of intruders, and may interface to access control systems for electrically locked doors. Systems range from small, self-contained noisemakers, to complicated, multi-area systems with computer monitoring and control." [Security alarm. Wikipedia]
The example "Security system plan" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Security and Access Plans solution from the Building Plans area of ConceptDraw Solution Park.
This flat design floor plan sample shows layout of furniture, kitchen equipment and bathroom appliance.
"An apartment (in American English) or flat in British English is a self-contained housing unit (a type of residential real estate) that occupies only part of a building. Such a building may be called an apartment building, apartment house (in American English), block of flats, tower block, high-rise or, occasionally mansion block (in British English), especially if it consists of many apartments for rent. In Scotland it is often called a tenement, which has a pejorative connotation elsewhere. Apartments may be owned by an owner/ occupier by leasehold tenure or rented by tenants (two types of housing tenure).
Apartments can be classified into several types. In North America the typical terms are a studio, efficiency or bachelor apartment (bedsit in the UK). These all tend to be the smallest apartments with the cheapest rents in a given area. This kind of apartment usually consists mainly of a large room which is the living, dining and bedroom combined. There are usually kitchen facilities as part of this central room, but the bathroom is a separate, smaller room.
Moving up from the bachelors/ efficiencies are one-bedroom apartments, in which one bedroom is separate from the rest of the apartment. Then there are two-bedroom, three-bedroom, etc. apartments. Small apartments often have only one entrance.
Large apartments often have two entrances, perhaps a door in the front and another in the back. Depending on the building design, the entrance doors may be directly to the outside or to a common area inside, such as a hallway. Depending on location, apartments may be available for rent furnished with furniture or unfurnished into which a tenant moves in with their own furniture." [Apartment. Wikipedia]
The example "Flat design floor plan" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Floor Plans solution from the Building Plans area of ConceptDraw Solution Park.
"An apartment (in American English) or flat in British English is a self-contained housing unit (a type of residential real estate) that occupies only part of a building. Such a building may be called an apartment building, apartment house (in American English), block of flats, tower block, high-rise or, occasionally mansion block (in British English), especially if it consists of many apartments for rent. In Scotland it is often called a tenement, which has a pejorative connotation elsewhere. Apartments may be owned by an owner/ occupier by leasehold tenure or rented by tenants (two types of housing tenure).
Apartments can be classified into several types. In North America the typical terms are a studio, efficiency or bachelor apartment (bedsit in the UK). These all tend to be the smallest apartments with the cheapest rents in a given area. This kind of apartment usually consists mainly of a large room which is the living, dining and bedroom combined. There are usually kitchen facilities as part of this central room, but the bathroom is a separate, smaller room.
Moving up from the bachelors/ efficiencies are one-bedroom apartments, in which one bedroom is separate from the rest of the apartment. Then there are two-bedroom, three-bedroom, etc. apartments. Small apartments often have only one entrance.
Large apartments often have two entrances, perhaps a door in the front and another in the back. Depending on the building design, the entrance doors may be directly to the outside or to a common area inside, such as a hallway. Depending on location, apartments may be available for rent furnished with furniture or unfurnished into which a tenant moves in with their own furniture." [Apartment. Wikipedia]
The example "Flat design floor plan" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Floor Plans solution from the Building Plans area of ConceptDraw Solution Park.
Use this template to prototype and design the Windows graphic user interface.
"In human–computer interaction, WIMP stands for "windows, icons, menus, pointer", denoting a style of interaction using these elements of the user interface. ... Other expansions are sometimes used, substituting "mouse" and "mice" or "pull-down menu" and "pointing", for menus and pointer, respectively. ...
In a WIMP system:
(1) A window runs a self-contained program, isolated from other programs that (if in a multi-program operating system) run at the same time in other windows.
(2) An icon acts as a shortcut to an action the computer performs (e.g., execute a program or task).
(3) A menu is a text or icon-based selection system that selects and executes programs or tasks.
(4) The pointer is an onscreen symbol that represents movement of a physical device that the user controls to select icons, data elements, etc.
(5) cut, copy, and paste.
This style of system improves human–computer interaction (HCI) by emulating real-world interactions and providing better ease of use for non-technical people - both novice and power users. Users can carry skill at a standardized interface from one application to another.
Due to the nature of the WIMP system, simple commands can be chained together to undertake a group of commands that would have taken several lines of command line instructions." [WIMP (computing). Wikipedia]
The Windows Vista graphic user interface template for the ConceptDraw PRO diagramming and vector drawing software is included in the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
"In human–computer interaction, WIMP stands for "windows, icons, menus, pointer", denoting a style of interaction using these elements of the user interface. ... Other expansions are sometimes used, substituting "mouse" and "mice" or "pull-down menu" and "pointing", for menus and pointer, respectively. ...
In a WIMP system:
(1) A window runs a self-contained program, isolated from other programs that (if in a multi-program operating system) run at the same time in other windows.
(2) An icon acts as a shortcut to an action the computer performs (e.g., execute a program or task).
(3) A menu is a text or icon-based selection system that selects and executes programs or tasks.
(4) The pointer is an onscreen symbol that represents movement of a physical device that the user controls to select icons, data elements, etc.
(5) cut, copy, and paste.
This style of system improves human–computer interaction (HCI) by emulating real-world interactions and providing better ease of use for non-technical people - both novice and power users. Users can carry skill at a standardized interface from one application to another.
Due to the nature of the WIMP system, simple commands can be chained together to undertake a group of commands that would have taken several lines of command line instructions." [WIMP (computing). Wikipedia]
The Windows Vista graphic user interface template for the ConceptDraw PRO diagramming and vector drawing software is included in the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "UML class diagrams" contains 38 symbols for the ConceptDraw PRO diagramming and vector drawing software.
"... classes are represented with boxes which contain three parts:
(1) The top part contains the name of the class. It is printed in Bold, centered and the first letter capitalized.
(2) The middle part contains the attributes of the class. They are left aligned and the first letter is lower case.
(3) The bottom part gives the methods or operations the class can take or undertake. They are also left aligned and the first letter is lower case. ...
To indicate a classifier scope for a member, its name must be underlined. ...
An association can be named, and the ends of an association can be adorned with role names, ownership indicators, multiplicity, visibility, and other properties. ...
Aggregation ... is graphically represented as a hollow diamond shape on the containing class end of the tree with a single line that connects the contained class to the containing class.
... graphical representation of a composition relationship is a filled diamond shape on the containing class end of the tree of lines that connect contained class(es) to the containing class.
... graphical representation of a Generalization is a hollow triangle shape on the superclass end of the line (or tree of lines) that connects it to one or more subtypes.
... graphical representation of a Realization is a hollow triangle shape on the interface end of the dashed line (or tree of lines) that connects it to one or more implementers. A plain arrow head is used on the interface end of the dashed line that connects it to its users.
Multiplicity ... representation of an association is a line with an optional arrowhead indicating the role of the object(s) in the relationship, and an optional notation at each end indicating the multiplicity of instances of that entity (the number of objects that participate in the association).
Entity classes ... are drawn as circles with a short line attached to the bottom of the circle. Alternatively, they can be drawn as normal classes with the «entity» stereotype notation above the class name." [Class diagram. Wikipedia]
The example "Design elements - UML class diagrams" is included in the Rapid UML solution from the Software Development area of ConceptDraw Solution Park.
"... classes are represented with boxes which contain three parts:
(1) The top part contains the name of the class. It is printed in Bold, centered and the first letter capitalized.
(2) The middle part contains the attributes of the class. They are left aligned and the first letter is lower case.
(3) The bottom part gives the methods or operations the class can take or undertake. They are also left aligned and the first letter is lower case. ...
To indicate a classifier scope for a member, its name must be underlined. ...
An association can be named, and the ends of an association can be adorned with role names, ownership indicators, multiplicity, visibility, and other properties. ...
Aggregation ... is graphically represented as a hollow diamond shape on the containing class end of the tree with a single line that connects the contained class to the containing class.
... graphical representation of a composition relationship is a filled diamond shape on the containing class end of the tree of lines that connect contained class(es) to the containing class.
... graphical representation of a Generalization is a hollow triangle shape on the superclass end of the line (or tree of lines) that connects it to one or more subtypes.
... graphical representation of a Realization is a hollow triangle shape on the interface end of the dashed line (or tree of lines) that connects it to one or more implementers. A plain arrow head is used on the interface end of the dashed line that connects it to its users.
Multiplicity ... representation of an association is a line with an optional arrowhead indicating the role of the object(s) in the relationship, and an optional notation at each end indicating the multiplicity of instances of that entity (the number of objects that participate in the association).
Entity classes ... are drawn as circles with a short line attached to the bottom of the circle. Alternatively, they can be drawn as normal classes with the «entity» stereotype notation above the class name." [Class diagram. Wikipedia]
The example "Design elements - UML class diagrams" is included in the Rapid UML solution from the Software Development area of ConceptDraw Solution Park.
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