Mac OS GUI Software
ConceptDraw DIAGRAM diagramming and vector drawing software extended with Mac OS User Interface Solution from the Software Development area is a powerful Mac OS GUI SoftwareGUI Software
ConceptDraw DIAGRAM diagramming and vector drawing software extended with Windows 8 User Interface Solution is a powerful GUI Software. Designing of professional looking Windows 8 and Windows 8.1 user interfaces, and Windows 8 UI design patterns never been easier than now with convenient and useful tools of Windows 8 User Interface Solution from the Software Development area.Graphical User Interface Examples
ConceptDraw DIAGRAM extended with Windows 8 User Interface solution from the Software Development area is the best gui software. Using the drawing tools, libraries of vector objects, graphical user interface examples that offers Windows 8 User Interface solution, you will easily design the Windows 8 user interfaces and Windows 8 UI design patterns of any complexity.GUI Interface
What is the ideal GUI interface? The interface of mobile device it's all that users see on it and can interact - screen, bars, icons of applications. So the interface is the first that draws the user's attention. The main goal of software engineers, GUI interface designers, and GUI developers is to make the interface first of all easy for perception and understanding, convenient and attractive for the users. The iPhone's GUI interface meets all these requirements."The iPhone ... is a line of smartphones designed and marketed by Apple Inc. It runs Apple's iOS mobile operating system. ...
The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time. Starting with the iPhone 4, a primitive version of multitasking came into play. Users could double click the home button to select recently opened. However, the apps never ran in the background. Starting with iOS 7, though, apps can truly multitask, and each open application runs in the background when not in use, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer support YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - SMS application" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time. Starting with the iPhone 4, a primitive version of multitasking came into play. Users could double click the home button to select recently opened. However, the apps never ran in the background. Starting with iOS 7, though, apps can truly multitask, and each open application runs in the background when not in use, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.
By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer support YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes." [iPhone. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - SMS application" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
"A world clock is a clock which displays the time for various cities around the world. The display can take various forms:
(1) The clock face can incorporate multiple round analogue clocks with moving hands or multiple digital clocks with numeric readouts, with each clock being labelled with the name of a major city or time zone in the world.
(2) It could also be a picture map of the world with embedded analog or digital time-displays.
(3) A moving circular map of the world, rotating inside a stationary 24 hour dial ring. Alternatively, the disc can be stationary and the ring moving.
(4) Light projection onto a map representing daytime, used in the Geochron, a brand of a particular form or world edvin.
There are also worldtime watches, both wrist watches and pocket watches. Sometime manufacturers of timekeepers erroneously apply the worldtime label to instruments that merely indicate time for two or a few time zones, but the term should be used only for timepieces that indicate time for all major time zones of the globe." [World clock. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Clock application" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
(1) The clock face can incorporate multiple round analogue clocks with moving hands or multiple digital clocks with numeric readouts, with each clock being labelled with the name of a major city or time zone in the world.
(2) It could also be a picture map of the world with embedded analog or digital time-displays.
(3) A moving circular map of the world, rotating inside a stationary 24 hour dial ring. Alternatively, the disc can be stationary and the ring moving.
(4) Light projection onto a map representing daytime, used in the Geochron, a brand of a particular form or world edvin.
There are also worldtime watches, both wrist watches and pocket watches. Sometime manufacturers of timekeepers erroneously apply the worldtime label to instruments that merely indicate time for two or a few time zones, but the term should be used only for timepieces that indicate time for all major time zones of the globe." [World clock. Wikipedia]
The example "iPhone OS (iOS) graphic user interface (GUI) - Clock application" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
HelpDesk
How to Design an Interface Mock-up of an Android Application
Uses Interface prototyping is much convenient when you can work through a diagram similar to the device design. ConceptDraw DIAGRAM allows you to develop Android User Interface (UI) prototypes using the special templates and vector libraries of the specific user interface elements. Using ConceptDraw DIAGRAM you can mock-up an Android UI system so that you can figure out how best to represent user interface (UI) elements for the development of a new mobile Apps.GUI Prototyping with ConceptDraw DIAGRAM
All about prototyping. GUI Prototyping with ConceptDraw. Download prototyping software.Android GUI
Android is an operating system based on the Linux kernel and developed by Google for smartphones, tablet computers, electronic books, netbooks, smartbooks, digital players, watches, game consoles, TV and other devices. ConceptDraw DIAGRAM extended with Android User Interface Solution from the Software Development Area is a powerful software with extensive drawing tools which can help you to build the intelligible, attractive and easy for perception Android GUI for your application.Software Development Area
Solutions from the Software Development Area of ConceptDraw Solution Park collect templates, samples and libraries of vector stencils for drawing the software engineering diagrams and user interface design prototypes.
iPhone User Interface
In order to draw the iPhone-related illustrations mentioning this phone’s capabilities, the ConceptDraw DIAGRAM charting and drawings software is used. Having all the basic tools from the mentioned application and those from the iPhone User Interface solution it becomes possible to create the needed drawing within only a few minutes as the solution contains a wide range of the pre-made samples and templates of the iPhone-related drawings and the vector stencils libraries that support iPhone 6 UI diagrams.
The vector stencils library "Tab Bar Icons" contains 18 iOS apps GUI elements - tab bar icons: bookmark, contacts, downloads, favorites, featured, history, more, most recent, most viewed, recents, search, top rated, near me, top charts, keypad, voicemail, radio, artists.
Use the library "Tab Bar Icons" to draw tab bar elements for design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI views sample "Design elements - Tab Bar Icons" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use the library "Tab Bar Icons" to draw tab bar elements for design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI views sample "Design elements - Tab Bar Icons" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
HelpDesk
How to Design a Mockup of Apple macOS Sierra GUI
Since that first Macintosh, Apple has always developed and used their own hardware specific operating system. The fundamental style and layout of the Mac OS X user interface have remained largely in place since the earliest versions, but there have been obvious aesthetic enhancements, and elements of icon redesign to match branding across devices. To design an effective user interface, graphic designers will create visual GUI prototypes, that focus on maximizing the user experience. Uses Interface prototyping is much convenient when you can work through a diagram similar to the OS X design. ConceptDraw DIAGRAM allows you to develop Apple OS X User Interface (UI) prototypes using the special templates and vector libraries of the specific user interface elements. ConceptDraw Mac OS X UI solution offers libraries containing the distinct Mac app icons, menu bar graphics, glyph elements and other Mac OS X features — everything necessary to create a high standard, professional UI graphic design.The vector stencils library "Controls" contains 53 icons of Windows 8 controls.
Use it to design graphic user interface (GUI) prototypes of your software applications for Windows 8.
"A graphical control element or widget is an element of interaction in a graphical user interface (GUI), such as a button or a scroll bar. Controls are software components that a computer user interacts with through direct manipulation to read or edit information about an application. ...
Each widget facilitates a specific type of user-computer interaction, and appears as a visible part of the application's GUI as defined by the theme and rendered by the rendering engine. The theme makes all graphical control elements adhere to a unified aesthetic design and creates a sense of overall cohesion. Some widgets support interaction with the user, for example labels, buttons, and check boxes. Others act as containers that group the widgets added to them, for example windows, panels, and tabs." [Graphical control element. Wikipedia]
The design elements example "Controls - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Windows 8 User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use it to design graphic user interface (GUI) prototypes of your software applications for Windows 8.
"A graphical control element or widget is an element of interaction in a graphical user interface (GUI), such as a button or a scroll bar. Controls are software components that a computer user interacts with through direct manipulation to read or edit information about an application. ...
Each widget facilitates a specific type of user-computer interaction, and appears as a visible part of the application's GUI as defined by the theme and rendered by the rendering engine. The theme makes all graphical control elements adhere to a unified aesthetic design and creates a sense of overall cohesion. Some widgets support interaction with the user, for example labels, buttons, and check boxes. Others act as containers that group the widgets added to them, for example windows, panels, and tabs." [Graphical control element. Wikipedia]
The design elements example "Controls - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Windows 8 User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Toolbar control elements" contains 42 toolbar graphical control elements.
Use this toolbar control element UI icon set to design graphic user interface (GUI) of your software application for OS X 10.10 Yosemite Apple Mac operating system.
"A graphical control element or widget is an element of interaction in a graphical user interface (GUI), such as a button or a scroll bar. Controls are software components that a computer user interacts with through direct manipulation to read or edit information about an application. ...
Each widget facilitates a specific type of user-computer interaction, and appears as a visible part of the application's GUI as defined by the theme and rendered by the rendering engine. The theme makes all graphical control elements adhere to a unified aesthetic design and creates a sense of overall cohesion. Some widgets support interaction with the user, for example labels, buttons, and check boxes. Others act as containers that group the widgets added to them, for example windows, panels, and tabs." [Graphical control element. Wikipedia]
The icons example "Design elements - Toolbar control elements" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mac OS User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use this toolbar control element UI icon set to design graphic user interface (GUI) of your software application for OS X 10.10 Yosemite Apple Mac operating system.
"A graphical control element or widget is an element of interaction in a graphical user interface (GUI), such as a button or a scroll bar. Controls are software components that a computer user interacts with through direct manipulation to read or edit information about an application. ...
Each widget facilitates a specific type of user-computer interaction, and appears as a visible part of the application's GUI as defined by the theme and rendered by the rendering engine. The theme makes all graphical control elements adhere to a unified aesthetic design and creates a sense of overall cohesion. Some widgets support interaction with the user, for example labels, buttons, and check boxes. Others act as containers that group the widgets added to them, for example windows, panels, and tabs." [Graphical control element. Wikipedia]
The icons example "Design elements - Toolbar control elements" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mac OS User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use this template to prototype and design the wireframe graphic user interface (GUI).
"A website wireframe, also known as a page schematic or screen blueprint, is a visual guide that represents the skeletal framework of a website. Wireframes are created for the purpose of arranging elements to best accomplish a particular purpose. The purpose is usually being informed by a business objective and a creative idea. The wireframe depicts the page layout or arrangement of the website’s content, including interface elements and navigational systems, and how they work together. The wireframe usually lacks typographic style, color, or graphics, since the main focus lies in functionality, behavior, and priority of content. In other words, it focuses on what a screen does, not what it looks like. Wireframes can be pencil drawings or sketches on a whiteboard, or they can be produced by means of a broad array of free or commercial software applications. Wireframes are generally created by business analysts, user experience designers, developers, visual designers and other roles with expertise in interaction design, information architecture and user research.
Wireframes focus on:
(1) The kinds of information displayed.
(2) The range of functions available.
(3) The relative priorities of the information and functions.
(4) The rules for displaying certain kinds of information.
(5) The effect of different scenarios on the display.
The website wireframe connects the underlying conceptual structure, or information architecture, to the surface, or visual design of the website. Wireframes help establish functionality, and the relationships between different screen templates of a website. An iterative process, creating wireframes is an effective way to make rapid prototypes of pages, while measuring the practicality of a design concept. Wireframing typically begins between “high-level structural work - like flowcharts or site maps - and screen designs.” Within the process of building a website, wireframing is where thinking becomes tangible.
Aside from websites, wireframes are utilized for the prototyping of mobile sites, computer applications, or other screen-based products that involve human-computer interaction." [Website wireframe. Wikipedia]
The wireframe GUI template for the ConceptDraw PRO diagramming and vector drawing software is included in the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
"A website wireframe, also known as a page schematic or screen blueprint, is a visual guide that represents the skeletal framework of a website. Wireframes are created for the purpose of arranging elements to best accomplish a particular purpose. The purpose is usually being informed by a business objective and a creative idea. The wireframe depicts the page layout or arrangement of the website’s content, including interface elements and navigational systems, and how they work together. The wireframe usually lacks typographic style, color, or graphics, since the main focus lies in functionality, behavior, and priority of content. In other words, it focuses on what a screen does, not what it looks like. Wireframes can be pencil drawings or sketches on a whiteboard, or they can be produced by means of a broad array of free or commercial software applications. Wireframes are generally created by business analysts, user experience designers, developers, visual designers and other roles with expertise in interaction design, information architecture and user research.
Wireframes focus on:
(1) The kinds of information displayed.
(2) The range of functions available.
(3) The relative priorities of the information and functions.
(4) The rules for displaying certain kinds of information.
(5) The effect of different scenarios on the display.
The website wireframe connects the underlying conceptual structure, or information architecture, to the surface, or visual design of the website. Wireframes help establish functionality, and the relationships between different screen templates of a website. An iterative process, creating wireframes is an effective way to make rapid prototypes of pages, while measuring the practicality of a design concept. Wireframing typically begins between “high-level structural work - like flowcharts or site maps - and screen designs.” Within the process of building a website, wireframing is where thinking becomes tangible.
Aside from websites, wireframes are utilized for the prototyping of mobile sites, computer applications, or other screen-based products that involve human-computer interaction." [Website wireframe. Wikipedia]
The wireframe GUI template for the ConceptDraw PRO diagramming and vector drawing software is included in the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Bars" contains 16 iOS apps GUI views: menu bar, navigation bar, search bar, status bar, tab bar, toolbar, wifi icon, bluetooth icon, power icon, plus button, back button.
Use the library "Bars" to draw bar views in your design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI views sample "Design elements - Bars" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use the library "Bars" to draw bar views in your design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI views sample "Design elements - Bars" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Content Views" contains 20 iOS apps GUI content views: table view cell, table view cell with chevron, text view, background, world clock, horizontal and vertical scrollers, delete button, icons: cheked and unchecked selections, row reorder, disclosure indicator, attachment, checkmark, lock, airplane mode, camera. Use it to draw content view elements for design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI views sample "Design elements - Content Views" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
The iOS GUI views sample "Design elements - Content Views" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
"Designing the visual composition and temporal behavior of GUI is an important part of software application programming in the area of human-computer interaction. Its goal is to enhance the efficiency and ease of use for the underlying logical design of a stored program, a design discipline known as usability. Methods of user-centered design are used to ensure that the visual language introduced in the design is well tailored to the tasks.
The visible graphical interface features of an application are sometimes referred to as "chrome" or "Gui" (Goo-ee). Typically, the user interacts with information by manipulating visual widgets that allow for interactions appropriate to the kind of data they hold. The widgets of a well-designed interface are selected to support the actions necessary to achieve the goals of the user. A model-view-controller allows for a flexible structure in which the interface is independent from and indirectly linked to application functionality, so the GUI can be easily customized. This allows the user to select or design a different skin at will, and eases the designer's work to change the interface as the user needs evolve. Good user interface design relates to the user, not the system architecture.
Large widgets, such as windows, usually provide a frame or container for the main presentation content such as a web page, email message or drawing. Smaller ones usually act as a user-input tool." [Graphical user interface. Wikipedia]
The example "ConceptDraw graphic user interface (Mac)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The visible graphical interface features of an application are sometimes referred to as "chrome" or "Gui" (Goo-ee). Typically, the user interacts with information by manipulating visual widgets that allow for interactions appropriate to the kind of data they hold. The widgets of a well-designed interface are selected to support the actions necessary to achieve the goals of the user. A model-view-controller allows for a flexible structure in which the interface is independent from and indirectly linked to application functionality, so the GUI can be easily customized. This allows the user to select or design a different skin at will, and eases the designer's work to change the interface as the user needs evolve. Good user interface design relates to the user, not the system architecture.
Large widgets, such as windows, usually provide a frame or container for the main presentation content such as a web page, email message or drawing. Smaller ones usually act as a user-input tool." [Graphical user interface. Wikipedia]
The example "ConceptDraw graphic user interface (Mac)" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Toolbar and Navigation Bar Buttons" contains 18 iOS apps GUI view elements - toolbar and navigation bar buttons: action, camera, compose, bookmarks, search, add, trash, organize, reply, refresh, play, fast forward, pause, rewind, backward, forward, albums, photos.
Use the library "Toolbar and Navigation Bar Buttons" to draw toolbar and navigation bar elements for design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI view elements sample "Design elements - Toolbar and Navigation Bar Buttons" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use the library "Toolbar and Navigation Bar Buttons" to draw toolbar and navigation bar elements for design of iPhone software applications user interface sketches, mockups and prototypes.
The iOS GUI view elements sample "Design elements - Toolbar and Navigation Bar Buttons" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the iPhone User Interface solution from the Software Development area of ConceptDraw Solution Park.
- Graphical User Interface Examples | GUI Software | Windows 8 UI ...
- Mac OS User Interface Design Examples | Mac OS GUI Software ...
- Graphical User Interface Examples | GUI Software | GUI Interface | Gui
- Graphical User Interface Examples | GUI Software | Windows 8 UI ...
- Graphical User Interface Examples | GUI Software
- GUI Software | Windows 8 UI Design Patterns | Android UI Design ...
- Mac OS GUI Software | How to Design a Mockup of Apple macOS ...
- Graphical User Interface Examples | GUI Interface | GUI Software ...
- GUI Prototyping with ConceptDraw PRO | Gui Software Design