The PERT chart shows the logical connections and consequence of a set of tasks. PERT charts the time period for problem solving and the implementation plan for all activities along the critical path. The PERT chart is also known as a precedence diagram or project network diagram.
"The Program (or Project) Evaluation and Review Technique, commonly abbreviated PERT, is a statistical tool, used in project management, that is designed to analyze and represent the tasks involved in completing a given project. ...
PERT is a method to analyze the involved tasks in completing a given project, especially the time needed to complete each task, and to identify the minimum time needed to complete the total project.
PERT was developed primarily to simplify the planning and scheduling of large and complex projects. ...
A network diagram can be created by hand or by using diagram software. There are two types of network diagrams, activity on arrow (AOA) and activity on node (AON). Activity on node diagrams are generally easier to create and interpret." [Program Evaluation and Review Technique. Wikipedia]
The PERT chart is one of the Seven Management and Planning Tools (7 MP tools, Seven New Quality Tools).
The PERT chart template for the ConceptDraw PRO diagramming and vector drawing software is included in the solution "Seven Management and Planning Tools" from the Management area of ConceptDraw Solution Park.
"The Program (or Project) Evaluation and Review Technique, commonly abbreviated PERT, is a statistical tool, used in project management, that is designed to analyze and represent the tasks involved in completing a given project. ...
PERT is a method to analyze the involved tasks in completing a given project, especially the time needed to complete each task, and to identify the minimum time needed to complete the total project.
PERT was developed primarily to simplify the planning and scheduling of large and complex projects. ...
A network diagram can be created by hand or by using diagram software. There are two types of network diagrams, activity on arrow (AOA) and activity on node (AON). Activity on node diagrams are generally easier to create and interpret." [Program Evaluation and Review Technique. Wikipedia]
The PERT chart is one of the Seven Management and Planning Tools (7 MP tools, Seven New Quality Tools).
The PERT chart template for the ConceptDraw PRO diagramming and vector drawing software is included in the solution "Seven Management and Planning Tools" from the Management area of ConceptDraw Solution Park.
"A project network is a graph (flow chart) depicting the sequence in which a project's terminal elements are to be completed by showing terminal elements and their dependencies.
... the project network shows the "before-after" relations.
The most popular form of project network is activity on node, the other one is activity on arrow.
The condition for a valid project network is that it doesn't contain any circular references." [Project network. Wikipedia]
The PERT chart example "Project management plan" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the solution "Seven Management and Planning Tools" from the Management area of ConceptDraw Solution Park.
... the project network shows the "before-after" relations.
The most popular form of project network is activity on node, the other one is activity on arrow.
The condition for a valid project network is that it doesn't contain any circular references." [Project network. Wikipedia]
The PERT chart example "Project management plan" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the solution "Seven Management and Planning Tools" from the Management area of ConceptDraw Solution Park.
The vector stencils library "IDEF0 diagrams" contains 18 symbols for drawing IDEF0 function modeling diagrams using the ConceptDraw PRO diagramming and vector drawing software.
"The IDEF0 model ... is based on a simple syntax. Each activity is described by a verb-based label placed in a box. Inputs are shown as arrows entering the left side of the activity box while output are shown as exiting arrows on the right side of the box. Controls are displayed as arrows entering the top of the box and mechanisms are displayed as arrows entering from the bottom of the box. Inputs, Controls, Outputs, and Mechanisms are all referred to as concepts.
- Arrow : A directed line, composed of one or more arrow segments, that models an open channel or conduit conveying data or objects from source (no arrowhead) to use (with arrowhead). There are 4 arrow classes: Input Arrow, Output Arrow, Control Arrow, and Mechanism Arrow (includes Call Arrow). See Arrow Segment, Boundary Arrow, Internal Arrow.
- Box : A rectangle, containing a name and number, used to represent a function.
- Context : The immediate environment in which a function (or set of functions on a diagram) operates.
- Decomposition : The partitioning of a modeled function into its component functions.
- Fork : The junction at which an IDEF0 arrow segment (going from source to use) divides into two or more arrow segments. May denote unbundling of meaning.
- Function : An activity, process, or transformation (modeled by an IDEF0 box) identified by a verb or verb phrase that describes what must be accomplished.
- Join : The junction at which an IDEF0 arrow segment (going from source to use) merges with one or more other arrow segments to form a single arrow segment. May denote bundling of arrow segment meanings.
- Node : A box from which child boxes originate; a parent box. See Node Index, Node Tree, Node Number, Node Reference, Diagram Node Number." [IDEF0. Wikipedia]
The example "Design elements - IDEF0 diagram" is included in the IDEF0 Diagrams solution from the Software Development area of ConceptDraw Solution Park.
"The IDEF0 model ... is based on a simple syntax. Each activity is described by a verb-based label placed in a box. Inputs are shown as arrows entering the left side of the activity box while output are shown as exiting arrows on the right side of the box. Controls are displayed as arrows entering the top of the box and mechanisms are displayed as arrows entering from the bottom of the box. Inputs, Controls, Outputs, and Mechanisms are all referred to as concepts.
- Arrow : A directed line, composed of one or more arrow segments, that models an open channel or conduit conveying data or objects from source (no arrowhead) to use (with arrowhead). There are 4 arrow classes: Input Arrow, Output Arrow, Control Arrow, and Mechanism Arrow (includes Call Arrow). See Arrow Segment, Boundary Arrow, Internal Arrow.
- Box : A rectangle, containing a name and number, used to represent a function.
- Context : The immediate environment in which a function (or set of functions on a diagram) operates.
- Decomposition : The partitioning of a modeled function into its component functions.
- Fork : The junction at which an IDEF0 arrow segment (going from source to use) divides into two or more arrow segments. May denote unbundling of meaning.
- Function : An activity, process, or transformation (modeled by an IDEF0 box) identified by a verb or verb phrase that describes what must be accomplished.
- Join : The junction at which an IDEF0 arrow segment (going from source to use) merges with one or more other arrow segments to form a single arrow segment. May denote bundling of arrow segment meanings.
- Node : A box from which child boxes originate; a parent box. See Node Index, Node Tree, Node Number, Node Reference, Diagram Node Number." [IDEF0. Wikipedia]
The example "Design elements - IDEF0 diagram" is included in the IDEF0 Diagrams solution from the Software Development area of ConceptDraw Solution Park.
This purchase order processing UML activity diagram was created on the base of activity diagram from the software architecture documentation wiki of the Software Engineering Institute (SEI) of Carnegie Mellon University (CMU).
[wiki.sei.cmu.edu/ sad/ index.php/ Image:PurchaseOrderActivityDiagram.png]
"A purchase order (PO) is a commercial document and first official offer issued by a buyer to a seller, indicating types, quantities, and agreed prices for products or services. Acceptance of a purchase order by a seller forms a contract between the buyer and seller, so no contract exists until the purchase order is accepted. It is used to control the purchasing of products and services from external suppliers.
Creating a purchase order is typically the first step of the purchase to pay process in an ERP system." [Purchase order. Wikipedia]
This purchase order processing UML activity diagram example was created using the ConceptDraw PRO diagramming and vector drawing software extended with the ATM UML Diagrams solution from the Software Development area of ConceptDraw Solution Park.
[wiki.sei.cmu.edu/ sad/ index.php/ Image:PurchaseOrderActivityDiagram.png]
"A purchase order (PO) is a commercial document and first official offer issued by a buyer to a seller, indicating types, quantities, and agreed prices for products or services. Acceptance of a purchase order by a seller forms a contract between the buyer and seller, so no contract exists until the purchase order is accepted. It is used to control the purchasing of products and services from external suppliers.
Creating a purchase order is typically the first step of the purchase to pay process in an ERP system." [Purchase order. Wikipedia]
This purchase order processing UML activity diagram example was created using the ConceptDraw PRO diagramming and vector drawing software extended with the ATM UML Diagrams solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "UML interaction overview diagrams" contains 13 symbols for the ConceptDraw PRO diagramming and vector drawing software.
"Interaction Overview Diagram is one of the fourteen types of diagrams of the Unified Modeling Language (UML), which can picture a control flow with nodes that can contain interaction diagrams.
The interaction overview diagram is similar to the activity diagram, in that both visualize a sequence of activities. The difference is that, for an interaction overview, each individual activity is pictured as a frame which can contain a nested interaction diagrams." [Interaction overview diagram. Wikipedia]
"Interaction diagrams.
Interaction diagrams, a subset of behavior diagrams, emphasize the flow of control and data among the things in the system being modeled:
(1) Communication diagram: shows the interactions between objects or parts in terms of sequenced messages. They represent a combination of information taken from Class, Sequence, and Use Case Diagrams describing both the static structure and dynamic behavior of a system.
(2) Interaction overview diagram: provides an overview in which the nodes represent interaction diagrams.
(3) Sequence diagram: shows how objects communicate with each other in terms of a sequence of messages. Also indicates the lifespans of objects relative to those messages.
(4) Timing diagrams: a specific type of interaction diagram where the focus is on timing constraints." [Unified Modeling Language. Wikipedia]
The example "Design elements - UML interaction overview diagrams" is included in the Rapid UML solution from the Software Development area of ConceptDraw Solution Park.
"Interaction Overview Diagram is one of the fourteen types of diagrams of the Unified Modeling Language (UML), which can picture a control flow with nodes that can contain interaction diagrams.
The interaction overview diagram is similar to the activity diagram, in that both visualize a sequence of activities. The difference is that, for an interaction overview, each individual activity is pictured as a frame which can contain a nested interaction diagrams." [Interaction overview diagram. Wikipedia]
"Interaction diagrams.
Interaction diagrams, a subset of behavior diagrams, emphasize the flow of control and data among the things in the system being modeled:
(1) Communication diagram: shows the interactions between objects or parts in terms of sequenced messages. They represent a combination of information taken from Class, Sequence, and Use Case Diagrams describing both the static structure and dynamic behavior of a system.
(2) Interaction overview diagram: provides an overview in which the nodes represent interaction diagrams.
(3) Sequence diagram: shows how objects communicate with each other in terms of a sequence of messages. Also indicates the lifespans of objects relative to those messages.
(4) Timing diagrams: a specific type of interaction diagram where the focus is on timing constraints." [Unified Modeling Language. Wikipedia]
The example "Design elements - UML interaction overview diagrams" is included in the Rapid UML solution from the Software Development area of ConceptDraw Solution Park.
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