The vector stencils library "Window elements" contains 24 window elements: frames, boxes and buttons.
Use it to design graphic user interface (GUI) of your Windows 8 software application.
"A window is a graphical control element. It consists of a visual area containing some of the graphical user interface of the program it belongs to and is framed by a window decoration. It usually has a rectangular shape that can overlap with the area of other windows. It displays the output of and may allow input to one or more processes.
Windows are primarily associated with graphical displays, where they can be manipulated with a pointer by employing some kind of pointing device.
A graphical user interface (GUI) using windows as one of its main "metaphors" is called a windowing system, whose main components are the display server and the window manager." [Window (computing). Wikipedia]
The design elements example "Window elements - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Windows 8 User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use it to design graphic user interface (GUI) of your Windows 8 software application.
"A window is a graphical control element. It consists of a visual area containing some of the graphical user interface of the program it belongs to and is framed by a window decoration. It usually has a rectangular shape that can overlap with the area of other windows. It displays the output of and may allow input to one or more processes.
Windows are primarily associated with graphical displays, where they can be manipulated with a pointer by employing some kind of pointing device.
A graphical user interface (GUI) using windows as one of its main "metaphors" is called a windowing system, whose main components are the display server and the window manager." [Window (computing). Wikipedia]
The design elements example "Window elements - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Windows 8 User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "General window elements" contains 31 window elements.
Use this window UI icon set to design graphic user interface (GUI) of your software application for OS X 10.10 Yosemite Apple Mac operating system.
The example "General window elements - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mac OS User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use this window UI icon set to design graphic user interface (GUI) of your software application for OS X 10.10 Yosemite Apple Mac operating system.
The example "General window elements - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mac OS User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "General window elements" contains 31 window elements.
Use this window UI icon set to design graphic user interface (GUI) of your software application for OS X 10.10 Yosemite Apple Mac operating system.
"A window provides a frame for viewing and interacting with content in an app. ...
A window consists of window-frame areas and a window body. The window-frame areas are the title bar and toolbar, which are typically combined. ... The window body can extend from the top edge of the window (that is, underneath the combined title bar/ toolbar area) to the bottom edge of the window.
The window body represents the main content area of the window. ...
OS X defines appearances that can affect the look of controls and views in particular contexts, such as a window’s sidebar. ...
OS X specifies a set of control/ style combinations that are designed to look good on the toolbar, whether the toolbar is translucent or opaque. ...
Every document window, app window, and panel has, at a minimum:
- A title bar (or a combined title bar and toolbar), so that users can move the window.
- A close button, so that users have a consistent way to dismiss the window.
A standard document window may also have the following additional elements that an app window or panel might not have:
- Transient horizontal or vertical scroll bars, or both (if not all the window’s contents are visible).
- Minimize and fullscreen buttons (note that the fullscreen button changes to a zoom button if the window doesn’t support fullscreen mode or when users hold down the Option key).
- A proxy icon and a versions menu (after the user has given a document a name and save location for the first time).
- The title of the document (that functions as the title of the window).
- Transient resize controls." [https:/ / developer.apple.com/ library/ mac/ documentation/ UserExperience/ Conceptual/ OSXHIGuidelines/ WindowAppearanceBehavior.html#/ / apple_ ref/ doc/ uid/ 20000957-CH33-SW1]
The example "Design elements - General window elements" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mac OS User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use this window UI icon set to design graphic user interface (GUI) of your software application for OS X 10.10 Yosemite Apple Mac operating system.
"A window provides a frame for viewing and interacting with content in an app. ...
A window consists of window-frame areas and a window body. The window-frame areas are the title bar and toolbar, which are typically combined. ... The window body can extend from the top edge of the window (that is, underneath the combined title bar/ toolbar area) to the bottom edge of the window.
The window body represents the main content area of the window. ...
OS X defines appearances that can affect the look of controls and views in particular contexts, such as a window’s sidebar. ...
OS X specifies a set of control/ style combinations that are designed to look good on the toolbar, whether the toolbar is translucent or opaque. ...
Every document window, app window, and panel has, at a minimum:
- A title bar (or a combined title bar and toolbar), so that users can move the window.
- A close button, so that users have a consistent way to dismiss the window.
A standard document window may also have the following additional elements that an app window or panel might not have:
- Transient horizontal or vertical scroll bars, or both (if not all the window’s contents are visible).
- Minimize and fullscreen buttons (note that the fullscreen button changes to a zoom button if the window doesn’t support fullscreen mode or when users hold down the Option key).
- A proxy icon and a versions menu (after the user has given a document a name and save location for the first time).
- The title of the document (that functions as the title of the window).
- Transient resize controls." [https:/ / developer.apple.com/ library/ mac/ documentation/ UserExperience/ Conceptual/ OSXHIGuidelines/ WindowAppearanceBehavior.html#/ / apple_ ref/ doc/ uid/ 20000957-CH33-SW1]
The example "Design elements - General window elements" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Mac OS User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Window elements" contains 24 window elements: frames, boxes and buttons.
Use it to design graphic user interface (GUI) of your Windows 8 software application.
The example "Design elements - Window elements" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Windows 8 User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use it to design graphic user interface (GUI) of your Windows 8 software application.
The example "Design elements - Window elements" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Windows 8 User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "MS Windows Vista user interface" contains 76 MS Windows Vista design elements.
Use it for designing Microsoft ribbon graphic user interface (GUI) of software for computers with MS Windows Vista OS in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use it for designing Microsoft ribbon graphic user interface (GUI) of software for computers with MS Windows Vista OS in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Controls" contains 53 icons of Windows 8 controls.
Use it to design graphic user interface (GUI) prototypes of your software applications for Windows 8.
"A graphical control element or widget is an element of interaction in a graphical user interface (GUI), such as a button or a scroll bar. Controls are software components that a computer user interacts with through direct manipulation to read or edit information about an application. ...
Each widget facilitates a specific type of user-computer interaction, and appears as a visible part of the application's GUI as defined by the theme and rendered by the rendering engine. The theme makes all graphical control elements adhere to a unified aesthetic design and creates a sense of overall cohesion. Some widgets support interaction with the user, for example labels, buttons, and check boxes. Others act as containers that group the widgets added to them, for example windows, panels, and tabs." [Graphical control element. Wikipedia]
The design elements example "Controls - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Windows 8 User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use it to design graphic user interface (GUI) prototypes of your software applications for Windows 8.
"A graphical control element or widget is an element of interaction in a graphical user interface (GUI), such as a button or a scroll bar. Controls are software components that a computer user interacts with through direct manipulation to read or edit information about an application. ...
Each widget facilitates a specific type of user-computer interaction, and appears as a visible part of the application's GUI as defined by the theme and rendered by the rendering engine. The theme makes all graphical control elements adhere to a unified aesthetic design and creates a sense of overall cohesion. Some widgets support interaction with the user, for example labels, buttons, and check boxes. Others act as containers that group the widgets added to them, for example windows, panels, and tabs." [Graphical control element. Wikipedia]
The design elements example "Controls - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Windows 8 User Interface solution from the Software Development area of ConceptDraw Solution Park.
GUI Prototyping with ConceptDraw PRO
All about prototyping. GUI Prototyping with ConceptDraw. Download prototyping software.Use this template to prototype and design the Windows graphic user interface.
"In human–computer interaction, WIMP stands for "windows, icons, menus, pointer", denoting a style of interaction using these elements of the user interface. ... Other expansions are sometimes used, substituting "mouse" and "mice" or "pull-down menu" and "pointing", for menus and pointer, respectively. ...
In a WIMP system:
(1) A window runs a self-contained program, isolated from other programs that (if in a multi-program operating system) run at the same time in other windows.
(2) An icon acts as a shortcut to an action the computer performs (e.g., execute a program or task).
(3) A menu is a text or icon-based selection system that selects and executes programs or tasks.
(4) The pointer is an onscreen symbol that represents movement of a physical device that the user controls to select icons, data elements, etc.
(5) cut, copy, and paste.
This style of system improves human–computer interaction (HCI) by emulating real-world interactions and providing better ease of use for non-technical people - both novice and power users. Users can carry skill at a standardized interface from one application to another.
Due to the nature of the WIMP system, simple commands can be chained together to undertake a group of commands that would have taken several lines of command line instructions." [WIMP (computing). Wikipedia]
The Windows Vista graphic user interface template for the ConceptDraw PRO diagramming and vector drawing software is included in the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
"In human–computer interaction, WIMP stands for "windows, icons, menus, pointer", denoting a style of interaction using these elements of the user interface. ... Other expansions are sometimes used, substituting "mouse" and "mice" or "pull-down menu" and "pointing", for menus and pointer, respectively. ...
In a WIMP system:
(1) A window runs a self-contained program, isolated from other programs that (if in a multi-program operating system) run at the same time in other windows.
(2) An icon acts as a shortcut to an action the computer performs (e.g., execute a program or task).
(3) A menu is a text or icon-based selection system that selects and executes programs or tasks.
(4) The pointer is an onscreen symbol that represents movement of a physical device that the user controls to select icons, data elements, etc.
(5) cut, copy, and paste.
This style of system improves human–computer interaction (HCI) by emulating real-world interactions and providing better ease of use for non-technical people - both novice and power users. Users can carry skill at a standardized interface from one application to another.
Due to the nature of the WIMP system, simple commands can be chained together to undertake a group of commands that would have taken several lines of command line instructions." [WIMP (computing). Wikipedia]
The Windows Vista graphic user interface template for the ConceptDraw PRO diagramming and vector drawing software is included in the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library Alarm and access control contains 80 symbols of digital proximity equipment, locking hardware, and access control equipment.
"An alarm device or system of alarm devices gives an audible, visual or other form of alarm signal about a problem or condition. Alarm devices are often outfitted with a siren." [Alarm device. Wikipedia]
"An access control point, which can be a door, turnstile, parking gate, elevator, or other physical barrier, where granting access can be electronically controlled. Typically, the access point is a door. An electronic access control door can contain several elements. At its most basic, there is a stand-alone electric lock. The lock is unlocked by an operator with a switch. To automate this, operator intervention is replaced by a reader. The reader could be a keypad where a code is entered, it could be a card reader, or it could be a biometric reader. Readers do not usually make an access decision, but send a card number to an access control panel that verifies the number against an access list. To monitor the door position a magnetic door switch can be used. In concept, the door switch is not unlike those on refrigerators or car doors. Generally only entry is controlled, and exit is uncontrolled. In cases where exit is also controlled, a second reader is used on the opposite side of the door. In cases where exit is not controlled, free exit, a device called a request-to-exit (REX) is used. Request-to-exit devices can be a push-button or a motion detector. When the button is pushed, or the motion detector detects motion at the door, the door alarm is temporarily ignored while the door is opened. Exiting a door without having to electrically unlock the door is called mechanical free egress. This is an important safety feature. In cases where the lock must be electrically unlocked on exit, the request-to-exit device also unlocks the door." [Access control. Wikipedia]
Use the design elements library Alarm and access control for drawing layout floor plans, blueprints, and wiring diagrams of intrusion systems, time and attendance systems, card and code access control security systems, internal and external security control systems using the ConceptDraw PRO diagramming and vector drawing software.
The shapes library Alarm and access control is included in the Security and Access Plans solution from the Building Plans area of ConceptDraw Solution Park.
"An alarm device or system of alarm devices gives an audible, visual or other form of alarm signal about a problem or condition. Alarm devices are often outfitted with a siren." [Alarm device. Wikipedia]
"An access control point, which can be a door, turnstile, parking gate, elevator, or other physical barrier, where granting access can be electronically controlled. Typically, the access point is a door. An electronic access control door can contain several elements. At its most basic, there is a stand-alone electric lock. The lock is unlocked by an operator with a switch. To automate this, operator intervention is replaced by a reader. The reader could be a keypad where a code is entered, it could be a card reader, or it could be a biometric reader. Readers do not usually make an access decision, but send a card number to an access control panel that verifies the number against an access list. To monitor the door position a magnetic door switch can be used. In concept, the door switch is not unlike those on refrigerators or car doors. Generally only entry is controlled, and exit is uncontrolled. In cases where exit is also controlled, a second reader is used on the opposite side of the door. In cases where exit is not controlled, free exit, a device called a request-to-exit (REX) is used. Request-to-exit devices can be a push-button or a motion detector. When the button is pushed, or the motion detector detects motion at the door, the door alarm is temporarily ignored while the door is opened. Exiting a door without having to electrically unlock the door is called mechanical free egress. This is an important safety feature. In cases where the lock must be electrically unlocked on exit, the request-to-exit device also unlocks the door." [Access control. Wikipedia]
Use the design elements library Alarm and access control for drawing layout floor plans, blueprints, and wiring diagrams of intrusion systems, time and attendance systems, card and code access control security systems, internal and external security control systems using the ConceptDraw PRO diagramming and vector drawing software.
The shapes library Alarm and access control is included in the Security and Access Plans solution from the Building Plans area of ConceptDraw Solution Park.
Mac OS X User Interface
Mac OS User Interface solution extends ConceptDraw PRO gui software with templates, samples and Mac OS user interface design examples, and large quantity of libraries with variety of vector stencils for designing the OS X 10.10 Yosemite user interfaces.
The vector stencils library "Messages" contains 10 Message dialog elements.
Use this notification dialog UI icon set to design graphic user interface (GUI) of your Windows 8 software application.
"A message dialog is an overlay UI element that provides a stable and contextual surface that is always modal and explicitly dismissed. Message dialogs appear at a consistent location on the screen. ...
Error messages that apply to the overall app context use message dialogs. ...
- Use message dialogs to convey urgent information that the user must see and acknowledge before continuing. ...
- Use message dialogs to present blocking questions that require the user's input. A blocking question is a question where the application cannot make a choice on the user's behalf, and cannot continue to fulfill it's value proposition to the user. A blocking question should present clear choices to the user. It is not a question that can be ignored or postponed.
- Use message dialogs to ask for explicit action from the user or to deliver a message that is important for the user to acknowledge. ...
- Use custom dialogs when the app or the system must invest a significant amount of time in the ensuing actions such that an accidental dismiss would be detrimental to the user's confidence.
- All dialogs should clearly identify the user's objective in the first line of the dialog's text (with or without a title).
- Don't use message dialogs when the app needs to confirm the user's intention for an action that the user has taken. Instead, a flyout is the appropriate surface. ...
- Don't use message dialogs for errors that are contextual to a specific place on the page, such as validation errors (in password fields, for example), use the app's canvas itself to show inline errors." [msdn.microsoft.com/ en-us/ library/ windows/ apps/ hh738363.aspx]
The notification dialogs example "Messages - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Windows 8 User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use this notification dialog UI icon set to design graphic user interface (GUI) of your Windows 8 software application.
"A message dialog is an overlay UI element that provides a stable and contextual surface that is always modal and explicitly dismissed. Message dialogs appear at a consistent location on the screen. ...
Error messages that apply to the overall app context use message dialogs. ...
- Use message dialogs to convey urgent information that the user must see and acknowledge before continuing. ...
- Use message dialogs to present blocking questions that require the user's input. A blocking question is a question where the application cannot make a choice on the user's behalf, and cannot continue to fulfill it's value proposition to the user. A blocking question should present clear choices to the user. It is not a question that can be ignored or postponed.
- Use message dialogs to ask for explicit action from the user or to deliver a message that is important for the user to acknowledge. ...
- Use custom dialogs when the app or the system must invest a significant amount of time in the ensuing actions such that an accidental dismiss would be detrimental to the user's confidence.
- All dialogs should clearly identify the user's objective in the first line of the dialog's text (with or without a title).
- Don't use message dialogs when the app needs to confirm the user's intention for an action that the user has taken. Instead, a flyout is the appropriate surface. ...
- Don't use message dialogs for errors that are contextual to a specific place on the page, such as validation errors (in password fields, for example), use the app's canvas itself to show inline errors." [msdn.microsoft.com/ en-us/ library/ windows/ apps/ hh738363.aspx]
The notification dialogs example "Messages - Vector stencils library" was created using the ConceptDraw PRO diagramming and vector drawing software extended with the Windows 8 User Interface solution from the Software Development area of ConceptDraw Solution Park.
The vector stencils library "Mac OS X Lion user interface" contains 52 UI design elements.
Use it for designing Mac OS X Lion graphic user interface (GUI) of software for Apple computers in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use it for designing Mac OS X Lion graphic user interface (GUI) of software for Apple computers in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
Mac OS GUI Software
ConceptDraw PRO diagramming and vector drawing software extended with Mac OS User Interface Solution from the Software Development area is a powerful Mac OS GUI SoftwareThe vector stencils library "Mac OS X user interface" contains 54 UI design elements.
Use it for designing Mac OS X graphic user interface (GUI) of software for Apple computers in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use it for designing Mac OS X graphic user interface (GUI) of software for Apple computers in the ConceptDraw PRO diagramming and vector drawing software extended with the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
Use this template to prototype and design the wireframe graphic user interface (GUI).
"A website wireframe, also known as a page schematic or screen blueprint, is a visual guide that represents the skeletal framework of a website. Wireframes are created for the purpose of arranging elements to best accomplish a particular purpose. The purpose is usually being informed by a business objective and a creative idea. The wireframe depicts the page layout or arrangement of the website’s content, including interface elements and navigational systems, and how they work together. The wireframe usually lacks typographic style, color, or graphics, since the main focus lies in functionality, behavior, and priority of content. In other words, it focuses on what a screen does, not what it looks like. Wireframes can be pencil drawings or sketches on a whiteboard, or they can be produced by means of a broad array of free or commercial software applications. Wireframes are generally created by business analysts, user experience designers, developers, visual designers and other roles with expertise in interaction design, information architecture and user research.
Wireframes focus on:
(1) The kinds of information displayed.
(2) The range of functions available.
(3) The relative priorities of the information and functions.
(4) The rules for displaying certain kinds of information.
(5) The effect of different scenarios on the display.
The website wireframe connects the underlying conceptual structure, or information architecture, to the surface, or visual design of the website. Wireframes help establish functionality, and the relationships between different screen templates of a website. An iterative process, creating wireframes is an effective way to make rapid prototypes of pages, while measuring the practicality of a design concept. Wireframing typically begins between “high-level structural work - like flowcharts or site maps - and screen designs.” Within the process of building a website, wireframing is where thinking becomes tangible.
Aside from websites, wireframes are utilized for the prototyping of mobile sites, computer applications, or other screen-based products that involve human-computer interaction." [Website wireframe. Wikipedia]
The wireframe GUI template for the ConceptDraw PRO diagramming and vector drawing software is included in the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
"A website wireframe, also known as a page schematic or screen blueprint, is a visual guide that represents the skeletal framework of a website. Wireframes are created for the purpose of arranging elements to best accomplish a particular purpose. The purpose is usually being informed by a business objective and a creative idea. The wireframe depicts the page layout or arrangement of the website’s content, including interface elements and navigational systems, and how they work together. The wireframe usually lacks typographic style, color, or graphics, since the main focus lies in functionality, behavior, and priority of content. In other words, it focuses on what a screen does, not what it looks like. Wireframes can be pencil drawings or sketches on a whiteboard, or they can be produced by means of a broad array of free or commercial software applications. Wireframes are generally created by business analysts, user experience designers, developers, visual designers and other roles with expertise in interaction design, information architecture and user research.
Wireframes focus on:
(1) The kinds of information displayed.
(2) The range of functions available.
(3) The relative priorities of the information and functions.
(4) The rules for displaying certain kinds of information.
(5) The effect of different scenarios on the display.
The website wireframe connects the underlying conceptual structure, or information architecture, to the surface, or visual design of the website. Wireframes help establish functionality, and the relationships between different screen templates of a website. An iterative process, creating wireframes is an effective way to make rapid prototypes of pages, while measuring the practicality of a design concept. Wireframing typically begins between “high-level structural work - like flowcharts or site maps - and screen designs.” Within the process of building a website, wireframing is where thinking becomes tangible.
Aside from websites, wireframes are utilized for the prototyping of mobile sites, computer applications, or other screen-based products that involve human-computer interaction." [Website wireframe. Wikipedia]
The wireframe GUI template for the ConceptDraw PRO diagramming and vector drawing software is included in the Graphic User Interface solution from the Software Development area of ConceptDraw Solution Park.
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